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Tic Tac 2

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Everything posted by Tic Tac 2

  1. I want to change frmMain's Icon but if i choose an ico file it says invalid picture. if i choose a bmp file it says invalid property value how do i do this ;_;
  2. > yes i know the fix :P Mind sharing it with me, fine gentleman? :D
  3. When players put items in their bank, sometimes, they can't withdraw them. Anyone know about this issue? Anyone know a fix for it? What causes it?
  4. Yeah, i do I had 17 players on my game yesterday. I just made them all moderators and they could all play normally. No lag, no nothing.
  5. When people log in to my game, they get a grey screen. When they chat, the chat doesnt show for others, when they move, they stay in place for other people. I noticed you can fix this by setting their access to moderator then back to player Anyone know a fix? Do i need to post more details? If so, please tell me :-) Thanks Tic Tac 2
  6. When people log in to my game, they get a grey screen. When they chat, the chat doesnt show for others, when they move, they stay in place for other people. I noticed you can fix this by setting their access to moderator then back to player Anyone know a fix? Do i need to post more details? If so, please tell me :-) Thanks Tic Tac 2
  7. Also, i'm using DX8 Eclipse 3.0
  8. I get the error "Mode Not Supported" the window gets fullscreened, but the actual game remains in the top left corner. sadface
  9. Try Inno Setup It's a custom setup compiler where you can make your own installations. I have no clue about how the library files are installed
  10. In the Eo3.0 event system, there's two events you can pick called "Label" and "Create Label". If you haven't seen this i doubt you can help me, thanks for trying though :)
  11. I had the same issue, but after a while it just started working for some reason. Sorry that i can't be of much help right now, but if you happen to have the same 'problem' i did, it should work if you just keep working on the game, lel
  12. What does the Label and Create Label event do? Putting in text in create label etc, where is the label created? Where can i see this label? What does the "Label" event do? Cant find any answer on this no matter where i go
  13. Is there any tutorial on how to make custom script spells, like, when you launch a spell, it runs a custom script where you can put in what the spell should do, so you can make more than just Damage HP and MP/Heal HP and MP and code advanced costs for spells like how a spell costs 2% of max mana instead of a set amount. Example of what i want the system to look like(this is not actual code lmao) ``` Sub Custom SpellScripts /////// Case "1" /////// } If Target is Player.Enemy Player(Index).TextMsg("You cast Sadism") 1 second wait Deal 2% of Player.Enemy.HP Heal Player.Index for 1% of Player.Enemy.HP 1 second wait Deal 2% of Player.Enemy.HP Heal Player.Index for 1% of Player.Enemy.HP 1 second wait Deal 2% of Player.Enemy.HP Heal Player.Index for 1% of Player.Enemy.HP 1 second wait Deal 2% of Player.Enemy.HP Heal Player.Index for 1% of Player.Enemy.HP 1 second wait Player.Enemy.HP -= 3500 Else If Player(Index).TextMsg("You can only attack enemies.") End Case } Exit Sub ``` This is just an example spell. I suck at coding, and will have to do a * ton of tutorial reading, but if i have a system like this, i won't be bound by the spell editor that much. I would still love if range, cooldown, mana cost, and all that jazz were set in the spell editor. Just what happens when the spell is executed to be in custom script.
  14. > if i remember correctly it goes through tile 1 row 1, tile 2 row 1, tile 3 row 1, etc. i may be wrong on that however Yeah, i tried that and it didnt work :<
  15. ![](http://i.snag.gy/aBxeR.jpg) When i go into the map editor and choose Animated Tile, it chooses a 6x3 spot(as big as the picture). But it turns really fucked up in-game. In what order does the frames pass in? Can you send me an example of an animated tile on eo3.0?
  16. My friend cant run the library files setup for EO Silver. He runs it and nothing happens. the setup process is still active in the task manager but nothing happens. Can we register the library files manually? If so, where do i find the files to register?
  17. I need a fix on this one bug on my game. When players walk they skip a shit ton of tiles(depending on their ping). If you have 200+ ping you fly across the map when you walk. People with 50ish ping skip 2-3 tiles sometimes. I'd like the old client-sided smooth walking where you see other players lagg a little bit but at least that makes the game playable. I'll pay a couple of bucks assuming this is an easy fix. I am using Eclipse Worlds. I've already removed 8-way movement. My skype is emil1000123
  18. Could you fix a ping-related walking bug on my game? I'd really like client sided movement
  19. > you didn't say that anywhere in your thread if you had said that i or someone else would of probably told you it by now. All you said is there any way, you didn't ask how to do it. I appreciate you trying to help and all but i did say "Is there any way to make it like it was in EO 2.0 or EO 3.0 where the walking was client-sided?"
  20. > first off this should of been posted in eclipse worlds thread, second as far as i know eclipse worlds is open sourced so just edit it yourself. Not to be rude but i made this thread because i didnt know where to edit and what to edit
  21. Eclipse worlds When other players in my game move, they skip a lot of tiles, and teleport forth instead of walking. This is probably ping related. Is there any way to make it like it was in EO 2.0 or EO 3.0 where the walking was client-sided? i know this can cause speedhacking, but i'd rather have that and manually ban people instead of having the game unplayable.
  22. So if i use Inno Setup and make my installer install the runtime files to c:/windows/system32 or wherever, will my game successfully run for people?
  23. > Yes we got the alpha trole-master here
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