Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Enruin

Members
  • Posts

    117
  • Joined

  • Last visited

    Never

Everything posted by Enruin

  1. Enruin

    GUI Main Mock

    If anyone could give me the image resizing bbcode they'd be a life saver.. Trying to design a GUI in Graphics Gale, this is my first GUI attempt (well, proper attempt), but not my first pixel attempt.. but i'll just get straight to it: ![](http://burstingforce.com/cinder/enruin/pixelGUI.png) >! ![](http://burstingforce.com/cinder/enruin/pixelGUIunspoiled.png) [(If you're unfamiliar with my project, here's a link to the project post)](http://www.touchofdeathforums.com/smf2/index.php/topic,81269.0.html) Here's a list of things on there that are pretty unclear (Have been numbered on the image): 1- Either a spot for player character images, or class image. 2- Chat channel buttons 3- Chat box, Undeveloped right now, but hopefully will be able to be resized vertically. 4- Party helping skill and Special skill on the right of the small boxes. 5- Skill bar 6- Icons. The button the 6 is on will toggle the visibility of all those boxes. Probably on click, not hover. Nothing on this is set in stone, so feel free to crit whatever. Even the map and its contents if you feel obliged to. (:
  2. I believe this is what McAdams meant: ![](http://burstingforce.com/cinder/eclipse/2lwukk6.png) (Yours v) ![](http://i45.tinypic.com/2lwukk6.png) I refrained from editing it too much, as this is your style, but previously, he looked like he wasn't looking directly right. If you look at someone facing right, their eye isn't the same size as it would be if they were directly looking at you. While of course these are small pixels compared to a real face, you have to use the same perspective rules.
  3. It's done in Server, In modConstants Find: ' Default starting location [Server Only] Public Const START_MAP As Long = 1 Public Const START_X As Long = 5 Public Const START_Y As Long = 5 (Sorry I would have put that in code tags, but I kept getting a warning of not being allowed to post external links, and removing the tags seemed to correct it) From that it should be pretty obvious, START_X and START_Y define where you will spawn, so change the '5's to wherever you want to spawn. If you use 'Loc' in the admin panel, you can find the X and Y of your desired spawn spot easily. (:
×
×
  • Create New...