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Me Gusta

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Everything posted by Me Gusta

  1. @Ryoku: > I vote to lock this outdated topic before more people start asking questions and making comments on 6 year old things. I second this.
  2. @Ryoku: > This should be in the Q&A section. I second this
  3. Well when I woke up this morning I thought I should make some contribute to this community seeing that more and more new people are registering everyday. So here is what the tutorial will do. This tutorial will after completion increase the max amount of maps able to be made. Well let's begin: **Client and Server Side** Go to modConstants and search ' Map constants then change the 100 in: ``` Public Const MAX_MAPS As Long = 100 ``` To however many maps you want allowed in your game. Keep in mind this has to be the same amount in the server aswell. There's my tutorial. Have fun increasing your allowed maps.
  4. Nice! I need to start learning more languages.
  5. ehh forget this it hurts my head.*locks topic*
  6. @Soul: > Keep in mind that this isn't a good way to do it: every loading of the client requires a TCP connection to be established. So I would go to ClientTCP and change the Option.IP and Option.Port to the actual IP and port?
  7. Problem I didn't figure out where to put them.
  8. @Grim: > make a new winsock and add > ``` > socket.Connect > > ```to the form activate and then double click the winsock and put > ``` > If Socket.State 7 Then > lblStatus.Caption = "Offline" > lblStatus.Forecolor = vbRed > Else > lblStatus.Caption = "Online" > lblStatus.Forecolor = vbGreen > End If > > ```and play it to test it and it actually works. As you posted that I figured it out that same way xD
  9. I think it's because it's on the same computer.
  10. I was looking at my source and thought I should make a status checker I have a simple idea just not sure if it would need to be server and client or just client sided. Can some one help? Thanks in advanced, ~Me Gusta~
  11. @Pete: > Since you can update your entry twice, I suppose you could submit a whole new piece. going off of that it's a gun with a poisoned blade on it: [![](http://www.freemmorpgmaker.com/files/imagehost/pics/fcc36cca2edf20e340e0df63f809cffd.png)](http://www.freemmorpgmaker.com/files/imagehost/pics/fcc36cca2edf20e340e0df63f809cffd.png)
  12. You're welcome, but I was only saying no problems for me others may have problems.
  13. It works perfectly fine for me no bugs. Anyway good job Jaxx.
  14. @Jungle: > I had this idea a long time ago but gave up once I got to shaders in OpenGL. There are so many elements to 3D that it makes the whole thing insanely hard unless you have lots of previous programming knowledge. Even a 2D version would be hard. Start off by making a simple game before you dive in with 3D. That was one of the biggest mistakes I made. Thanks I'll do that. Also I've decided to make two small games one in C the other in C++
  15. @Jungle: > Sounds like another "I WANNA MAKE MEINKRAFT!!!1!" No
  16. I was thinking of making a voxel based game. I just needed some input. I was wondering if any one knew what editor I should use if any. Also in what language should I make it in? I need any input that I can get on this. Thanks In Advanced ~Me Gusta~
  17. @Rusher: > What's a bowser? The boss of the last castle in every world of mario. The fire spittin' dinosaur thing.
  18. Here is my entry. I needed a way to test how good I am at pixel art and here it is :D ![](http://www.freemmorpgmaker.com/files/imagehost/pics/cbefc859061f10eb0b75faa422a39d56.png) It's 32x32
  19. Honestly this is my best all mouse drawn. Anyway I'm pretty sure you know how to save an image from the net :D ![](http://www.freemmorpgmaker.com/files/imagehost/pics/62f215017826353facee2cc2e2c4cfc3.png)
  20. Well I'm a beginner with photoshop, but I'll try. I also am assuming PMD is Pokemon Mystery Dungeon. ~~So what does DU mean?~~I'll make a logo for you using all my skill :D *Edit any specific background color or can it go out of those boundaries with the background?
  21. @Jaxx: > It's not a code, your music file directory is to long oh okay. Thanks
  22. Well I apologize for being rude(if you took it that way). It is quite interesting that was honestly in my first development part of my game, but then my computer was wiped.
  23. I'm having this problem: >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/67c2582137eb19189409f1082c54604e.png) And this is the code it highlights after I click debug: >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/ea782c2e216baf682b3e955658413d61.png) I would like to wonder what's wrong. Thanks in advanced.
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