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Posts posted by Mohenjo Daro
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I am using Eclipse Origins 2.0
I have made no source edits
I do not have Eclipse Origins 3.0 -
I have made one tileset, it has done nothing to the game because this happened before I made the tileset, and I changed the tileset a few times for that map and added and modified what I had on it, but that's about it.
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I mean that when I edit a different map some times, usually after I mess with or use other tile sets, a different map gets sliced up and, in a way, gets mixed with the edited map. As I said, I would rather not have to re create this map from scratch.
In other words; I make a map, I make another map, i edit the second map (usually with a tile set), the first map gets chopped up and I have to completely re-create it.
If needed I can add a photo of it if someone tells me how I can add the photo, it wont let me paste it
Ok, I figured it out, didn't see this button the first few times… It went from the normal looking picture to the chopped one, the chopped one is the first map that got "mixed" and the attributes are good but they aren't at the same time... The chopped map was completely different from what it looks like now, it was a DIFFERENT map and now it is the second map in slices.
Ok, I don't think anyone will figure this out, but it just magically fixed its self, but I would still like to know if anyone knows why it happened or how to fix it faster. -
Ok, I have been messing around with Eclipse Origins, map making not codes, for a while now and once in awhile one of my old maps will fritz out and get mixed with an old one… Any help with this problem and how to fix it would be **HUGELY** appreciated!!! I'm getting tired of having to completely remake the map from scratch ![-_-](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sleep.png)… The map usually gets messed up after I make or edit a different one, not sure it the codes are getting mixed or something.
Map Issues (Map getting Scrambled/Mixed)
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