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J. Black

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Everything posted by J. Black

  1. At first, english isn't my language, so don't consider my mistakes. **The game concepts** I want to make a game that looks like the games I used to play back in 90's with dungeons, wizards, magical rings and all that cliche. I used nordic mythology as a base for my mythology, so I think it will be like the classic rpg games. **Features [75%]** * Guild [95%] * ~~Familiar (pet) [98%]~~ * Experience given by resources [90%] * ~~Houses and Guild houses [10%]~~ * In game mail [90%] * Friend list [10%] * Autotiles [80%] * Projectiles [95%] * ~~Custom status [99%]~~ * 3 currency types [90%] * Custom hairstyle [80%] * Hair shop NPC (hairs are not itens, the npcs changes the players .dat) [40%] **NEW** * Custom GUI [15%] * Dungeon (only party members can enter and they are warped for a custom place if leave party or quit game) [99%] **NEW** * Horse system [80%] * Different (and global) attacking frames for different types of weapons [100%] **NEW** * Sit system increasing the regeneration of HP and MP (with custom sprite frame) [100%] **NEW** * AFK (with custom sprite) [100%] **NEW** * Chat bubble (with an option to disable) [100%] **NEW** * Autoloot (with and option to disable) [100%] **NEW** * Ban based on account instead of IP and with expiration date [100%] **NEW** * Jail system (players are warped to the jail if they kill 3 players and released after X days) [40%] **NEW** * Daily reward (the player can get an reward everyday or click to "wait" until the next day to increase the prize. Max number of "wait"s is 5 and the player can take the reward anytime but if he waits and don't come next day, the counting is set to zero) [99%] **NEW** * Experience bonus (in %) set by server [100%] **NEW** * Vip system with client side menu (I think I'm not going to use this, but it's a great feature with lots of improvements) [99%] **NEW** * Player can change they spawn points [95%] **NEW** * Spell tree like Diablo II [95%] **NEW** * Quests [90%] **NEW** * Crafting, Alchemy and other professions [60%] **NEW** * Gender based paperdoll [100%] **NEW** * More stuff **Classes** * Warrior (sword and shield) * Wizard (spellcaster) * Druid (summon and transforming) * Archer (bow and crossbow) * Priest (white magic and heal magic) **Maps** For now I don't have any screenshots of my maps, but I'm using the tileset below (**this is NOT my map, just an exemple of the tileset I'm using**) ![](http://fc05.deviantart.net/fs71/f/2010/055/4/b/Halterock_City_1_by_HyperSnake22.png) Since I'm doing the code part for now, I don't have much graphic stuf to show, but I'll post it in 1 or 2 weeks. I'm looking for suggestions. **Media** Since my GUI is a mess at the moment, I'll not post any screens for the next days, but you guys can see a preview of the character in the pic bellow ![](http://www.eclipseorigins.com/community/uploads/monthly_02_2015/post-75222-0-24523700-1424474634.png)
  2. > No, this engine don't have an animated autotile… :( Well, thank you. I asked because I saw something like "animated" this on the source and I was wondering if I was doing something wrong. There's any tutorial compatible with SEB Engine?
  3. Another question about the engine. Aren't the autotiles animated? If yes, can anybody post an layout image? I tried with so many imagens and didn't got it working. If not, there's a tutorial compatible with SEB engine to make it animated?
  4. Can anybody post a image (tileset) example? I tried with my tilesets but all I got was a blinking tile. Or is this script just for blinking scripts?
  5. Read all the topic and followed all the steps (including fix) and still getting Subscript out of range Run time error 9 (server side) Anybody knows why? What am I missing?
  6. The download link isn't working. Can anybody upload? Thank you!
  7. > You can enter member maps probable because you are the game admin! ^_^ > About updates… I believe this engine will receive some bug fixes, probable and future DX8 (or not), but if you want new systems, i think the answer it's no, this engine it's already very complete!! :wub: I'm not the game admin. I tried with a normal player. The member itens works perfectly, but the map still not affected by membership. Is any preconfig I should do before using this functionality?
  8. > I'm pretty sure there is a rule that states "if you do not know what you are talking about, do not reply." > > in other words; **shoo**. > > > > Nickpop is correct. Find your DPI settings under Control Panel and set it to 100%/96DPI. Thank you! Problem solved.
  9. Some questions. 1\. How moral maps tagged with "member" works? I just can log in and out, enter and leave. These maps shouldn't be only for members? Why can I access them without membership? 2\. Why can't I place the caft atribute? Is it working? 3\. Have you planned the future updates? What features SEB Engine will have?
  10. > if you changed the gui images at all you will get these issues. I didn't changed nothing. Just downloaded the zip and launched the game. It's some strange rendering problem. When I'm online and try to hover a creature/npc/player it doesn't works. I need to hover another point for hovering what I want.
  11. When I open Eclipse I get the following error: ![](http://s7.postimg.org/60z3j8u63/eclipse.png) 1\. Launching the client (official unmodified version) 2\. Client opened but buttons doesn't work 3\. When I hover this place, these buttons suddenly appears (and they works). This is the on game screen: ![](http://s8.postimg.org/7yyomfmtx/eclipse_ongame.png) Anybody knows what's happening? (I have the correct Runtimes version)
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