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Stein

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Posts posted by Stein

  1. That's because nobody here has figured out how to properly handle losing focus on a device yet. Although, the guys over at Nin seem to have it fixed.

    Anyhow, the same thing should happen if you manage to get a UAC warning or hit Control Alt Delete while a game is up. It's just something we've never solved.
  2. I was thinking more along the lines of not having a copy of the EO/Mirage map editor, but a real one that has more features and is based in a seperate screen rather than making use of the gamescreen. It's just awkward, and doesn't fit modern engines in my opinion. Think of it like the RPGMaker editors, have undo/redo functionality, easily accessible menus and options to get things done. Sure, it's harder to add but it will eventually really help the end-user(s).
  3. Cleaned up your topic. For the record, if you want to have a new custom version post, just make a post in a different section and ask one of us to move it over if you have something to show. It's a lot easier that way instead of having to manually remove posts and edit stuff.

    As for your map editor, why not try making a more intuitive system than a carbon-copy of the current editor? I've always thought the Mirage editors were a bit of a bother to work with as you'd swap between several editor screens rather than having a simple comprehensive screen with everything you could need.
  4. Considering the stars in the text I assume it's just part of the style, but that's not the point of the topic.

    Anyhow, I think it looks pretty slick. Although the title bar is a bit off, it's a tad vague or too blurred out.
  5. I don't think you can swap the character editor from the face part to a sprite editor at this point in time, could be wrong though. You can set it to use standard sprites over editable characters though. Anyhow, might be worth bringing this to JCs attention so he can look into whether or not he'd be willing to add it.
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