Stein
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Posts posted by Stein
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Ah, apologies. I assumed looking at other message types implied looking into the server/client relation as well. I'll try and be more clear about that next time. As Erwin said, most chat related things are handled server-side with the help command as an exception along with a few such as /loc. This pretty much goes for anything though, all behind the scenes number/data work is generally handled server-side.
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Ah well.. Assuming you want one of the commands to send a map message, why not look into how the current stuff like emotes are handled, copy/paste and edit it lightly to make it a new command and make it send a message to the map using MapMsg(MapNum, Message, Color)?
It's probably much more educational to look into it yourself instead of one of us writing a full guide on such a simple thing. -
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Look into Sub KillPlayer on the server-side. It handles a player's death.
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Wouldn't it be better to add Ticket ID's so you can reference them again later, and have these loaded into a screen so Admins/Moderators can read up on them in-game?
Anyway, thanks for giving me the idea of adding this into my own thingymajick. :]
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