Stein
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Posts posted by Stein
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It should correspond, if it doesn't it's somehow bugged. So if you make sure that Hair 1 is the same in both the faces and sprites folders it should match in-game. :)
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Login Error
in Q & A
What sort of characters does your password contain exactly? VB6 does not take kindly to any non-standard letters and symbols can at times cause a few odd issues. (Also have you tried debugging to see what password the server receives? Maybe it's somehow sending skewed data or incomplete data) -
Did you only replace existing images or did you add any additional ones, possibly left some out? (Have you used the class tool to get the new images loaded if that is the case?)
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What error? Kind of hard to tell when you're not telling us a thing.
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The engine was never made to be used by other people to make a game with. It's awfully unstable and needs a lot of work. But you should be able to find most of the references client-side.
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Not really, the engine isn't really built to support fast paced action in such a way. You'll see what I mean when there's 4-5 players strolling across a map.
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I remember this being a modification of a modification, so it's quite possible a good few bugs slipped in. Unfortunately I'm not familiar with the base nor is the owner of it still active around here I believe. So it may be up to you to figure out what's wrong.
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And why force someone that possibly has little understanding of the language struggle with debugging and then have them give up on their project entirely because they don't understand anything of it? The Event System as it is is NOT a good way to start your debugging carreer and his map had no events on it so those shouldn't have caused it. If there ARE events on said map THEN you can start debugging it this way as there is something to debug, now it'd just be a chase as to why the data was saved the way it did.
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There is an underlying issue somewhere, and it has to be fixed eventually. But in the past year or so I have only had it happen once, and never managed to figure out WHY exactly that data was saved the way it did. So with some luck it'll simply never happen again.
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Send is basically Save, it will send your changes to the server which will then save the data when received and pass it on to all connected clients.
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@Carim, he's not completely off. I've had this once when the server magically saved some bogus event data in one map for some reason. Deleting the event file for said map fixed it, never quite figured out what happened though.
Anyhow, those steps work for some heavy debugging. But personally I would start with the simplest of solutions: Trying to delete the file that holds the events for both those maps. -
You may want to look into Autotiles for that forest floor, it can make it so much better! :)
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It's a bit more complex than ''scripts'' as technically the entire engine is a compiled binary. But the tutorial forums tend to have a thing or two for just about any engine to get you started, just need to make sure you have Visual Basic 6 (.NET and Visual Studio will **NOT** function!) and compile your executables after the changes are made. :)
Anyway, by changing the source you can basically do anything within your own power and the limitations of the language. (It is pretty old, so I wouldn't expect the next Crysis out of it) -
Would still depend on your definition of cheap, I mean I'd gladly pay 60-70 bucks for a decent VPS, but others would rather stick to the 20-30 range.
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That's a bit odd, are you sure the mail has been spelled correctly when you signed up? If so you may want to send JCSnider a PM. He manages the EO4 back-end systems.
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> Windows VPS are pretty expensive, so my answer is, No.
Suppose that depends on your definition of cheap honestly.
Anyway I would simply suggest you look around the web for more reputable hosting companies and check some reviews of their services then decide which one would be best for you in terms of price/service. Cheap does not always mean good as VPS resellers often oversell their hardware. -
Have you checked your spam filters? Sometimes the e-mail gets stuck in them and rejected from your regular inbox.
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You can either buy a one-time license upgrade or having a server of it hosted for you at a monthly fee.
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You could also simply delete the events file of the map rather than the map itself. They're two different files after all and deleting one will not damage the other. (Also possible to edit the event file manually but I would advise against this unless you know what you're doing)
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What does your config file look like exactly?
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As most of the above posts have stated; It is required that you upgrade to [Eclipse Origins 4: Gold Edition](http://www.eclipseorigins.com/community/index.php?/page/index.html/eclipse_origins_gold_silver_store.html) if you wish to have more houses, quests and various other features unlocked.
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So a parallel event with a bunch of options and conditional branches. Nothing too complex.
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Should be able to replace the font file.
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Unless you set them as global the server will send an instanced version to each player, so they all get their own private copy of an event. For instance in a scene I designed you'd be hit by a car and be shown a hospital scene, but only you would be able to see this and everyone else would get his own copy of the event.
As for story and plot, that depends on what you have written yourself. But working with variables and triggers on different pages can make for some interesting systems.
TES Online
in Video Games
Posted