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Exception

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Posts posted by Exception

  1. @Glaceon:

    > Actually Nintendo allows fan made games as long as there's no profit in anyway.

    No they don't.

    Nintendo need to stop anybody using their trademarks at all costs, lest it becomes public domain.
  2. I haven't tested this for myself, but I'd imagine this would work.

    Server-side, there's a sub called "PlayerMapGetItem". I imagine, with all the other checks, that checks for whether there's actually an item there, whether the player has a free inv. slot, etc, you can add something like:

    ```
        If Item(MapItem(mapNum, i)).AdminPickupOnly = True Then
            If Player(Index).Access < ADMIN_MAPPER Then
                ' They're not a member of staff, tell them they can't pick it up.
                Exit Sub
            Else
                ' They are, so carry on as normal.
            End If
        Else
            ' It's not an admin-only pickup, so, just carry on as normal.
        End If
    ```
    In order to help you learn, I won't tell you what goes in between the commented sections, but having a quick read at the original sub should tell you what goes where, and it should be easy enough to follow.
  3. @Scott:

    > Any chance we could see some paperdoll?

    Bleh, already gave away a bit of the UI, I don't wanna push it. xD

    @Alatar:

    > Nice work there. I'm really looking forward to this project.
    > So you are having that little char display stuff equipped, like a tiny paperdoll?

    Yep, does that. =D
  4. @DarkBeast:

    > Sorry I thought you didn't want to do it so cause u didn't respond so I thought you had quit and sorry.



    @Time:

    > « Sent to: Lenn on: Today at 03:04:53 AM »

    @Time:

    > « on: Today at 07:15:47 AM »

    So, you can't even wait more than 4 hours? ¬_¬
    lol good luck finding a [free] coder in the time required
  5. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/3ff158c1e0519eb68749e26ab772f83c.png)

    Welp, a little look at the new (Well, it's been done for a while now, but this is what essentially 'banned' me from showing anything new. xD) GUI. Essentially, it shows a lot of info in quite a compact matter, and, I'm still not allowed to show it, but, things are starting to become a little bit stagnant without images, in my opinion, and I don't want to have people lose interest. ;p

    It shows many things, it shows a sprite of your player, and what you've equipped. It also shows what status effects may be applied on your character. When asleep, you'll find little z's floating from your character, and when confused, little ducks'll be quacking at you. Well, without the sound effect. ;D

    The number shows your level, and the darker green bar shows HP, the lighter green bar shows SP, and the thin bar shows EXP. You can also find the name of the map you're on underneath the EXP bar, and you are also shown how much money you have.

    EDIT: Whoops, sorry 'bout that double post, I thought I was editing. ¬_¬
  6. So, you PM me with this, to essentially be your coding slave, and to offer you a forget password system for my free coding service, and you can't even wait for me to reply?

    Forget it, I'm not fulfilling your request. Fulfil the purpose of creating this thread, and be impatient, go find somebody else.

    * * *

    http://www.touchofdeathforums.com/smf2/index.php/topic,80901.0.html

    Right under this topic, is your other topic. Can't you've just edited that?
  7. @Alatar:

    > I like how you've managed to create the fog-of-war thing.
    > Btw IMO the forum blue-layer should be green also, but just a suggestion :)
    > Keep on that!

    Thanks, and I'll get around to it eventually, a bit pressed for time at the moment.
  8. @Kajamaz:

    > I dont think its so much the color as it is the pixelation, your eyes try and adjust the pixel that are blurry and instead strain them, Such as with the logo.

    If your eyes are trying to focus large 3px x 3px squares on the logo, and end up blurring them, I think that would be a good indication to go and see an optician.

    Without meaning to sound offensive, I can see the logo perfectly crisp and blocky as it's meant to be.

    As for ingame, it's the 2-bit style, it's limited, deal with it. ;p

    @Eckhart:

    > Anyone commenting about the style, deal with it. It's nostalgically awesome and you don't understand it. It's a style and a choice, and it's pulled off well for the most part.

    Oh, yay, somebody realises. =D

    @General-Pony:

    > I like the style, it just makes me sick without my glasses. Problem easily solved.

    o.o
  9. @Lenn:

    > New Site
    > Duders has bought us a domain, so I'm just setting up a forum, blog, and making a website for it.

    …aaaand, being the moron I am, I forgot to provide a link.

    [Website Link](http://tower.sleepystudios.com/forum.php)

    Go join!
  10. He was on topic, there's no need to sound uptight.

    I got nosy, decided to go and read it, and saw it was gone, but this was in it's place…

    > Sapepsi:  You really cannot pull one off on me Carim  ••  Get a life !
    > really carim roflmao ?
    > You've become such a child  ••

    And that does put the authenticity of this into question.

    Still, you're better off learning how to code yourself, there's a slim chance you're gonna find somebody on here to do it for you, especially with nothing on payment (Asides from an incorrectly spelt "[PAYED]" in the title).

    There's nothing on what you actually want, asides from a vague "you must be active" line.

    Good luck finding a coder, even though you're better off learning it yourself, not to mention, you can apply it to future projects. :D
  11. Ugh, fine, I'll look up palette swapping in DD7, so I can offer Gameboy Pocket/Colour-style options. xD

    On that note, I may put the server up for testing sometime today or tomorrow, so, if you want to come along, please PM me!
  12. Now that the event system exists, and is official, do you think that a board for Eventing Questions & Answers, and Eventing Tutorials could work? We have a board of them for sources, and events can be just as important in creating in-depth and great gameplay, and I think that people can benefit from helpful tutorials on how to use it in detail, and generally ask questions about it, without spamming the Events thread/other boards.

    So, what do you think?
  13. Sorry for the lack of updates, but we've been busily developing the content, but Duders has forbidden me from showing off any screenshots or videos relating to the gameplay. ;d

    So, I'll just talk about a non-gameplay oriented thing, but a useful feature nonetheless.

    ![](http://www.freemmorpgmaker.com/files/imagehost/pics/c4e6fcffd690a8d811a110af32c22d35.png)

    It's a little report dialogue, to report whatever you please. Reports (and automated messages from HandleError) get sent to my server, and the text files are uploaded to my webserver, so I can read them from anywhere, as I'm normally away from my server.

    In other news, I'm making a new GUI that looks better than several….rectangles But, I'm not allowed to show anything yet, until Duders says so. Yeah. ;p
  14. That's nothing to do with this. You simply don't have any sounds in your sounds directory, or they aren't the valid *.wav filetype.

    Apparently, a check to check if there was no music/sounds was never created…xD
  15. @Deathbeam:

    > Yea but this Origins version is totally bug free, and event system is not totally bug-free, and its not very fast, it send too many additional packets than original eo

    Correction, this is free of **known** bugs.
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