Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Iscn

Members
  • Posts

    150
  • Joined

  • Last visited

    Never

Posts posted by Iscn

  1. Go for it Sekaru, because not every one likes RPG Maker first of all. I don't see how this is going backwards. This is a development site, and so I see this as a project that is going to increase it and also give the community something else to try. In the end we all will download it and try it out. Even if we post discouraging comments about it. PS to the RPG Maker fanatics, at least this engine is free, and you learn to code using it.
  2. > Why does almost no one on this forum admit to stupid mistakes or wrongs. If you get negative criticism or someone points out something idiotic, accept it and move on, don't make excuses and try and avoid it.
    >
    > *facepalm*

    Because i already have a company name. I just wanted to see what others came up with.
  3. I am not ACTUALLY USING Any thing most these guys say. I was just Looking at their ideas and though( if they have any) and i already have a company name.
  4. > Why are you using Codeblocks? Stephan will disagree with you.
    >
    > And easily SFML.

    > Use visual studio, it is used most in the industry so you might as well get used to it. Also it may seem a bit intense with all the features and options at the start. But those things get incredibly useful later on.

    Yeah i am just going to use that one. It has so many options. I look at it and shrink.

    Anyway, Marshy Dearest do you have the express version with the sfml libraries installed? do you have tutorials on this you can post?

    I followed the tuts on their website but i get errors every time. Already reinstalled the whole thing 5 times. The error still persists
  5. > Its all preference. I am sure either of the 3 will do the job fine. I havent used any of them so i cant really give information beyond that. Try looking them all up on wikipedia and checking which one is best for game making.

    More people recommend sfml so i might look into it. it's just that sfml require VSC++ or CODEBLOCKS.
  6. > ofc opengl CAN handle transparency and for png-support there are libraries (libpng if i remember correctly). Also for fonts etc. so it can basically handle everything you need with the right libraries I think.
    >
    > -seal

    Thanks i will use that then. Do you know if it is usable wiht the Dev C++ ide?
  7. > I started trying some stuff with c++ some time ago and directly used sdl+opengl… It was a pretty easy to use combination for 2d-stuff (never got further into 3d). And I think SDL is what most people use (correct me if I'm wrong)
    >
    > -seal

    Hm that is what i want to do too but i read somewhere that it does not support .png and can't handle transparency.
  8. Hello i wanted to know for C++ game development which library is better.

    SDL or Allegro or SFML.

    Also if any of these are compatible with Dev C++ .(i am just use to Dev C++)

    If you have other recommendations let me know.
  9. lol at this topic ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

    OT: okay to start things off, yes there are a lot of custom versions and most are pretty much tutorials put together or tutorials redone and then integrated into the engine. The fact of the matter is "Eclipse Members" hate custom stuff, they are so use to the regular ways of the Eclipse engine that only a "handfull, or the true coders" actually look on the custom things an engine has and appreciate them. With that said, most the custom engines are all about making eclipse run more effeciently, and thous they are eclipse with some of its codes redone.

    I know there is alot of customs but the term custom on this board goes as far as how many tutorials there are or how good the coding is.
  10. > I think Blk is right. You should be drawing with GDI onto controls and drawing DX8 onto the main form, that might fix your issue. I could be very wrong though.

    Thanks i will try that
  11. i have a little problem with this code.

    I am trying to load the pictures for my buttons from a folder but i am failling miserably.

    ```

    Option Explicit

    Public Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Long)

    Public Declare Function GetTickCount Lib "kernel32" () As Long

    Public DX8 As clsDX8

    Public verProcess As Long

    Public inGame As Boolean

    ' Store texture pointers in an array

    Public splashScreenGraphic(1 To 2) As Long

    Public GameFPS As Long

    Public Sub Main()

    Dim verProcess_tmp As Long

    frmMain.Visible = True

    Set DX8 = New clsDX8

    verProcess = -1

    verProcess_tmp = 0

    If verProcess = -1 Then

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 1

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_MIXED_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 2

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = -1

    MsgBox "Couldn't start DX8 - 1!"

    End

    End If

    End If

    End If

    Else

    Select Case verProcess

    Case 0

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 1

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_MIXED_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 2

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = -1

    MsgBox "Couldn't start DX8 - 2!"

    End

    End If

    End If

    End If

    Case 1

    verProcess_tmp = 1

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_MIXED_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 0

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 2

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = -1

    MsgBox "Couldn't start DX8 - 3!"

    End

    End If

    End If

    End If

    Case 2

    verProcess_tmp = 2

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 1

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_MIXED_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = 0

    If DX8.InitDirectX(frmMain.picScreen.hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING) = 0 Then

    verProcess_tmp = -1

    MsgBox "Couldn't start DX8 - 4!"

    End

    End If

    End If

    End If

    End Select

    End If

    loadSplashScreen

    inGame = True

    inGameAction

    End Sub

    Public Sub loadSplashScreen()

    splashScreenGraphic(1) = DX8.LoadTexture(App.path & "\bin\interface\menu\splashscreen.png")

    frmMain.picMain = DX8.LoadTexture(App.path & "\bin\interface\menu\main.png")

    frmMain.picLogIn(4) = DX8.LoadTexture(App.path & "\bin\interface\menu\buttons\login.png")

    frmMain.picRegister(3) = DX8.LoadTexture(App.path & "\bin\interface\menu\buttons\register.png")

    frmMain.picCredits(4) = DX8.LoadTexture(App.path & "\bin\interface\menu\buttons\credits.png")

    frmMain.picClose(0) = DX8.LoadTexture(App.path & "\bin\interface\menu\buttons\close.png")

    frmMain.picOptions(1) = DX8.LoadTexture(App.path & "\bin\interface\menu\buttons\options.png")

    End Sub

    Public Sub inGameAction()

    Dim TickFPS As Long

    Dim FPS As Long

    Dim tick As Long

    Do While inGame = True

    tick = GetTickCount

    If frmMain.Visible Then ' check if we have the form before drawing

    DX8.BeginScene

    'Check for texture unloading

    DX8.UnloadTextures

    DX8.SetTexture splashScreenGraphic(1)

    Call DX8.DrawTexture(0, 0, 960, 640, 0, 0)

    Call DX8.DrawText(3, 3, Trim$("FPS: " & GameFPS), DX8.ARGB(255, 255, 255, 255))

    DX8.EndScene

    End If

    ' Calculate fps

    If TickFPS < tick Then

    GameFPS = FPS

    TickFPS = tick + 1000

    FPS = 0

    Else

    FPS = FPS + 1

    End If

    DoEvents

    Sleep 1

    Loop

    End Sub

    ```
  12. > WTF… I'm in Ontario and its like minimum $3k per semester for any college here. My sisters college is $10k a semester (but she goes to a private one)

    Wow i am going to be paying about 20k next fall for every semester.
×
×
  • Create New...