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Aerozik

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  1. Aerozik

    Eclipse Worlds

    > OMG! Its pretty good! I've been testing couple hours and I must say I love it. > > I'm wondering if Its there any way to use .png images for gui graphics. +1
  2. Hi Graphics can be what you décide ^^ for demo i used Ankama s style for isométrics direction, but you can use basic tileset -yes g2d was a good thing we make an engine inspired by g2d or eclipse or SMMOB Thé ideas are from thé best of each. The alpha demo coming soon probably next week And releases each 2 weeks.
  3. some pictures more … [https://www.youtube.com/watch?v=8nj9CdzIAv8](https://www.youtube.com/watch?v=8nj9CdzIAv8)
  4. what can i do exactely ?? just present the engine ??? would be ok like that without link ?? yes some menu looks like others engine but they are not really the same things ;) we probably change all aspect with more time and differents advice… let me know i f i can edit the post without link many thanks !!! ( ps: to dowload the 1st version can i add a link ??? )
  5. Sorry for misunderstood it was not the goal …. i edit the last post
  6. the engine is custom made … many thanks. we create a french and english community
  7. ![](http://img4.hostingpics.net/pics/289534logo.png) Presentation : Wings Project mmorpg engine creator offers You the ability to bring your imagination to life and create a seamless world experience that will keep your players returning for more action ! Our unique mapping system allows for the surrounding environments to be seen within radius instead of a fixed zone or map and then loading time like our competitors ! We offer top of the industry stability, customer support and features. Wings allows you to make revenue from your game in the form of game currency you specify, example being tokens for in game item purchases and or services which you desire ! We welcome you to our first release which is due out Juny 2014 which is available for preorder as of now For our exclusive preorder price* The Premium Edition will feature content updates on a regular basis, bringing you new features, stability fixes and members only exclusives ! Our engine stands above the rest for many varying reasons. We have designed Wings Project to be suitable for just about any game, whether it may be medieval rpg, mmorpg, 2/3D fps Our Exclusive Sprite & Paperdoll systems is one feature that shines among the rest and that is the flexibility that comes with the ability to have as many animation frames as possible for Movement, Fighting, Swimming, Sitting, Mounts, Death, Casting and much more. We support any size for sprites, projectiles and much more ! (*Please note: most features are able to be toggled on or off to better suit your project*) 16 x 16 32 x 32 64 x 64 128 x 128 256 x 256 512 x 512 You name it ! ++++++++Features++++++++ –Seamless Mapping Environment— (See the npcs, items and players on surrounding maps, creating a huge connected world !) –Weather System— Rain Thunderstorms etc.. –Administration Editor— (Control who works on your project and what they have access to ! if you want them to just be a mapper or spriter, no other editors will work ! prevents sabotage from disgruntled employees !) –Items— (Are Items give you flexibility with what can be done !) –Expansion Packs— (Require an expansion pack to be purchased with the in game currency you have designed, this will allow the ability of having new areas, items or spells and requiring the expansion to have been purchased ! ) –Questing System— (Talk to an Npc, Reach a location, Kill Quests our dynamic quests give you the ability to set item Rewards, experience rewards and much more.) –Banishment— (We take security serious, with wings project the hard drive serial number and the motherboard mac address along with ip address is logged, so banning is made more broad with one click you can lock down the whole account, character by character and specify how severe the ban is !) –Spells— (We are the first to introduce particle effects into a custom spells system ! we offer cool down, cast time and the ability to have custom sizes for your sprites.. enjoy that 256 x 256 spell with particles effects !) –Buffs & Ailments— (Whats a mmorpg without the ability to receive stat increasing buffs such as a strength boost for limited time, or an ailment like poison which effects your health points. The possibilities are endless !) –Inventory & Banking— (Our Exclusive drag and drop inventory and banking system, Stackable Items and Currency of course ) –Exclusive Sound System-- (Submerse your players in a world with multiple sound effects, running water, wind, monster sound, swords clashing, customize to your specifications !) –Auto Tiles— Making maps never has been easier, we support auto tiles that are drawn in the format examples provided. –Paperdoll— (Custom sizes, any frame !) –Spriting System— (Custom Sizes, any frame !) –Player Ran Shops— (Let your players sell there items anywhere at anytime for the price they want !) –Tradeskills— (Be it you want Skills like Mining, Lumberjacking or Iron Smelting, we offer resource skills, crafting skills and melee skills to add in different ways the player can level and keep him logged in !) –Crafting System— (Allow players to craft designated items, requiring resources and or tools to complete the job, based on skill level on chance of fail ! –Particles-- (Chimney smoke effects, Spell Effects, Item Glowing, Sparkles, the possibilities are endless in a world where particles can be added ! currently works with spells, items and tiles !) –Mounts-- (Your imagination is the limit, mounts bring realism to games and fantasy at the same time ! Horses, tigers your players will have endless results !) –Boating-- (Sail the open seas and have combat with arrows or cannon simulation ) –Guild System— (A strong union is always best for hunting and also encourages socialization between players) –Marriage System-- (For the him and her that are always logged in that want to make a bold statement in there gaming community!) –Journal / Book Editor-- (A great way for players to read stories and transcripts about the games history and content.) –Dynamic speech-- Endless outcomes of how speech will effect the situation in effect with the npc, literally create custom conversations that can go on and on ! –Alignment-- Good and Bad Choice have impacts on players, killing good NPCS or Good Players means your Alignment can drop to neutral or criminal status. While Killing Bad players and monsters increases your alignment which in turn can effect prices economically in the shop ! –Character Build-- Pre select player builds all in one big swoop, you cans et the race, class, start items and stats with ease without the need for multiple cluttered editors. –Player Ran Territory-- Territories can be bought and ran by players to generate revenue and have control over certain districts. It would take a higher price for someone else to buy the territory. –Subscription System-- Our system gives you the ability to again set the in game currency accepted for subscriptions and determining the length of the subscription, one day, 7 days, 1 month, 6 months and 1 year ! –Shops— Shops are the core of an mmorpg engine, but be careful with that alignment ! criminals cant just walk in and buy items if they have wanted status ! –Emoticons— (Express yourself with custom emoticons !) –Chat System-- Transparent Chat Box, Guild Chat, Party Chat, Global and General Chat . –Customizable GUI-- (Your game is yours alone, and with the premium version you can move around core elements of the gui to create a unique game experience so no game with our engine looks the same ! Our exclusive Buttons feature allows for new buttons to be created and assigned to virtually any core editor or game menu again to create exceptional uniqueness) –Graphics & Sound Encryption-- (Protect your assets and resources with our Encryption System and Encryption Editor Pro Software**, which will protect using specialized proprietary algorithms and keep people from stealing your stuff !) –Corpses— (Death is marked by your corpse, here will be any items which you have dropped. You only have so long to return to your body and retrieve your belongings. Monsters have a corpse as well, thus giving the hunter time to collect this items in case of noob players trying to loot hard earned items.) –Player VS Player PVP— (In non safe zone oriented areas, anything goes and things could get wild especially if there is a guild or party and they want the loot on your corpse. You have odds to drop one equipped item and everything in your backpack, the better your alignment the better chance you will not drop an equipped item.) –Pet System— Pets that level up and have there stats set like the player. Pets are unique here at wings and can aid you for a long time. –Guard AI— (Guards will respond to players fighting, or if they are attacked by a player sending all guards after the target. Town sieges are always fun to brag about ! –Visual Player Trading-- (Trading is always an important part to any game economy, allow players to trade at ease and view stats of items to compare worth and value.) –Elements— (Earth, Wind, Fire, Water. Monsters and Gear can be set have an element, thus a greater element would do more damage, and a lesser having near no result.) (Visual Party system support 32 members for big parties !) Coming in version 2.0 –dynamic lighting and shadows— --custom events system-- -- mmorpg card based battle system – --Multiple Pets— --NPC Paperdoll— --Henchman— --Summon NPCS— --Planting & Harvesting System-- * price (please note: prices and availability are subject to change) **Encryptor Pro Software(10 Euro) PICTURES : >! Avatar and Speech system >! >! ![](http://img4.hostingpics.net/pics/518268AvatarSpeechSystem.png) >! Casting >! ![](http://img4.hostingpics.net/pics/916606Casting.png) >! >! >! >! ![](http://img4.hostingpics.net/pics/880080Casting2.png) >! >! ![](http://img4.hostingpics.net/pics/723649Casting3.png) >! >! External editors >! >! ![](http://img4.hostingpics.net/pics/546940ExternalEditors.png) >! >! General >! >! ![](http://img4.hostingpics.net/pics/299590General.png) >! >! Item editor >! >! ![](http://img4.hostingpics.net/pics/976274Itemeditor1.png) >! >! ![](http://img4.hostingpics.net/pics/741632Itemeditor2.png) >! >! Magic drop particle items >! >! ![](http://img4.hostingpics.net/pics/375162MagicDropParticleItems.png) >! >! Monster Corpses >! >! >! >! Npc Projectiles >! >! ![](http://img4.hostingpics.net/pics/452766NpcProjectiles.png) >! >! >! Particles editor >! >! ![](http://img4.hostingpics.net/pics/653592particleeditor.png) >! >! >! >! Particles editor >! >! ![](http://img4.hostingpics.net/pics/667570projectileeditor.png) >! >! >! Server launcher >! >! ![](http://img4.hostingpics.net/pics/864014ServerLauncher.png) >! >! >! Snow !! >! >! ![](http://img4.hostingpics.net/pics/780057Snow.png) >! >! >! Spell editor >! >! ![](http://img4.hostingpics.net/pics/814666spelleeditor.png)
  8. No you can use with the silver too Look at tutorial you need to create your arrows Download thé picture to match ….
  9. Aerozik

    Dx8 question

    so….... i'm the stupid boy of the year ^^ i never test to change the picscreen size ... only the frmMain .... i m so sorry and special thanks to you abhi2011 and tehdoug for your help "RESOLVED"
  10. Aerozik

    Dx8 question

    If course i compile with vb6 I just copy the code in notepad to post here I have the same size un FrmMain for ScaleWidth and ScaleHeight Is that Why i m asking for help ^^ I don't have any error if i compile ….. Just it s not working ...
  11. Aerozik

    Dx8 question

    hi i search everywhere and more here in modrendering Attribute VB_Name = "modRendering" Direct3D.GetAdapterDisplayMode D3DADAPTER_DEFAULT, Display_Mode 'Use the current display mode that you 'are already on. Incase you are confused, I'm 'talking about your current screen resolution. ;) ``` Direct3D_Window.Windowed = True 'The app will be in windowed mode. Direct3D_Window.SwapEffect = D3DSWAPEFFECT_COPY 'Refresh when the monitor does. Direct3D_Window.BackBufferFormat = Display_Mode.Format 'Sets the format that was retrieved into the backbuffer. 'Creates the rendering device with some useful info, along with the info 'we've already setup for Direct3D_Window. 'Creates the rendering device with some useful info, along with the info Direct3D_Window.BackBufferCount = 1 '1 backbuffer only Direct3D_Window.BackBufferWidth = 576 ' FrmMain.picScreen.ScaleWidth 'Match the backbuffer width with the display width Direct3D_Window.BackBufferHeight = 1171 'frmMain.picScreen.ScaleHeight 'Match the backbuffer height with the display height Direct3D_Window.hDeviceWindow = frmMain.picScreen.hWnd 'Use frmMain as the device window. ``` i match the size with the size i need and it doesn't work …..
  12. Aerozik

    Dx8 question

    Sorry but I dont find anything I try to find mainscreen Init FrmMain Etc… Etc... I never find size to change Somebody ?? Please
  13. Aerozik

    Dx8 question

    i try with that thks …
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