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Kagamine

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Everything posted by Kagamine

  1. As I can see you probable don't know about programing, right? Go to a stable version, that still receiving updates… I'll recommend one of these two: Seb Engine: [http://www.eclipseorigins.com/community/index.php?/topic/136381-seb-engine/](http://www.eclipseorigins.com/community/index.php?/topic/136381-seb-engine/) **Most complete engine that still receiving updates! If you don't know about programing, use this!** EVB: [http://www.eclipseorigins.com/community/index.php?/topic/136376-evb/](http://www.eclipseorigins.com/community/index.php?/topic/136376-evb/) **Version almost (or completly, idk) without bugs that still receiving updates! If you know about programing, use this version!** I hope this can help you! ;)
  2. Kagamine

    EVB

    > I'm impatient! When will the DX8? Read the post… > Jumbofile, on 01 Jan 2015 - 2:55 PM, said: > > [![](http://www.eclipseorigins.com/community/public/style_images/eclipse31/snapback.png)](http://www.eclipseorigins.com/community/index.php?app=forums&module=forums§ion=findpost&pid=932993) > > > When will Dx8 come?? Loving this engine! > > From the docs: > > Quote > > > **Q: When will the next version be released? > > > > (CurrentYear) + (Number of times people ask) > > > > When it's done ;].** > > **Just stop asking and wait… ;)**
  3. > Another question about the engine. Aren't the autotiles animated? If yes, can anybody post an layout image? I tried with so many imagens and didn't got it working. If not, there's a tutorial compatible with SEB engine to make it animated? No, this engine don't have an animated autotile… :(
  4. Just the Client and Server compileds > [https://mega.co.nz/#!O5lnkLzQ](https://mega.co.nz/#!O5lnkLzQ)!l0k5gqaxuYNt6DPf6Dr-TTS8x3IoN-e2UphGrAz-H-g Uploaded by me :P @Edit: I have added a lot of items slots, mobs slots, maps slots and much more here, just in case if you don't know to do this! ^_^
  5. > Some questions. > > 1\. How moral maps tagged with "member" works? I just can log in and out, enter and leave. These maps shouldn't be only for members? Why can I access them without membership? > > 2\. Why can't I place the caft atribute? Is it working? > > 3\. Have you planned the future updates? What features SEB Engine will have? You can enter member maps probable because you are the game admin! ^_^ About updates… I believe this engine will receive some bug fixes, probable and future DX8 (or not), but if you want new systems, i think the answer it's no, this engine it's already very complete!! :wub:
  6. > the one that should be in the admin panel You edit the events inside the map editor, choice the "Event" option and click where you want to place the event, then the event editor will open for you! :P
  7. > how do i add the events button Look at map editor ;)
  8. > It could be possible that the tutorials aren't compatible or you put something in wrong. I'd suggest trying to run VB6 as an administrator because that's how I fixed my compiling issues on other engines and tutorials. I'm already running as administrator, this is the only way I find to do VB6 works on my PC :wacko: I have tryed this tutorial, to add buff/debuff too: [http://www.eclipseorigins.com/community/index.php?/topic/125070-eo-buffdebuff-spells-v12/](http://www.eclipseorigins.com/community/index.php?/topic/125070-eo-buffdebuff-spells-v12/) ?But I still getting errors while trying to compile… The guild is not very important, but I really need the buff/debuff system, if someone can help me with this please... :unsure:
  9. I'm trying to add this guild system: [http://www.eclipseorigins.com/community/index.php?/topic/124848-eo-2030-guilds/](http://www.eclipseorigins.com/community/index.php?/topic/124848-eo-2030-guilds/) To this engine, but still getting errors on VB6… :(
  10. I have made a test and this have worked perfectly, I just don't know if this is the best way to fix this ><
  11. I don't know if this is the correct area to post this, if isn't I'm sorry! :( First of all, I don't know programing, I just have tried to fix this bug, when you try to withdraw a "NONE" type of item from the bank, nothing happen, and here is my fix: **All client side!** **1º** - Find this sub: ``` Public Sub Bank_DoubleClick() ``` **2º** - Then delete this line: ``` If Item(GetBankItemNum(bankNum)).Type = ITEM_TYPE_NONE Then Exit Sub ``` **3º** - And change this line: ``` If Item(GetBankItemNum(bankNum)).Type = ITEM_TYPE_CURRENCY Or Item(GetBankItemNum(bankNum)).Stackable = YES Then ``` to this… ``` If Item(GetBankItemNum(bankNum)).Type = ITEM_TYPE_NONE Or ITEM_TYPE_CURRENCY Or Item(GetBankItemNum(bankNum)).Stackable = YES Then ``` I know this is a simple fix, but I hope this can help someone! :) Note: I don't know if this code can be improved, but this is all I can do… :wacko: Credits: Kagamine
  12. Reporting bugs :) - Consumables can't be stacked - If an pet have a skill, he will attack the player
  13. > Looks good, glad you figured everything out! I think there's a tut somewhere to get rid of the chat box background, but I'm not sure. I'm looking for this on google since yesterday, but don't find anything, everyone say that without DX8 isn't possible… :(
  14. My GUI until now, I have fixed the zoom bug I have reported, found something in Tutorial section, when I finish with this I'll post the download here if someone want… (yes, I know, isn't the best GUI ever made, but I don't know anything of programing...) :wacko: > ![](http://i.imgur.com/3EREP5N.png)
  15. > Try right clicking and hitting Bring to Front? I have tryed, but this doesn't work… :( > You have to make a new main image for the graphics folder of how you want it then right click the form in vb6 click picture in the info tab and load your new gui and drag everything to its new place and that should be all. Remember making pic screen bigger will require code changes. Wow… this seems a bit hard, but I'll give my best trying this, I'll edit/update this post later with results! ^_^ @Edit: Thanks for the help everyone, I'm almost ready to start my project with this beauty engine!! I have made an test gui, and yay, made a new gui is not soo hard... :P But everything still too big, have any way to zoom out the game?? :wacko: > ![](http://i.imgur.com/n0rRnPt.png) @Edit2: I have made more changes and I belive the gui is now clear, faster and beauty, I just need some help wih this zoom bug for now… >< When it's done I'll post this gui here, to everyone who want to use! ^_^
  16. I can't post this on "[Questions and Answers](http://www.eclipseorigins.com/community/index.php?/forum/122-questions-and-answers/)" section, then I'll ask here, I hope someone can help me… >_
  17. Kagamine

    EVB

    > Make one yourself lol? If at least I know about coding… :unsure:
  18. Many thanks for all this community support!! :lol:
  19. If have no problem for you, I'll love this!! :blink:
  20. > Kaga does the download come with source files? Yep! :)
  21. > Ask Sky if he can help you change the GUI around and make the screen bigger, it's not all that hard from what I gather. He are probable without time for this, after all, I think he's working on fixes for this engine and i dont want to disrupt him with my problems, I'll just watch the next updates from this engine anxious, but thanks for this idea! ^_^
  22. > You may have to change a few file types but I can't see why you couldn't use it This game screen is rly small, with a very low field of view and the gui is ugly!! Well, at least this is my particular opinion, but the actual coding on this engine are perfect!! Sadly I don't know coding, I just know how to do few modifcation on codes, nothing like a new gui, then no CS gui for me… :(
  23. Kagamine

    EVB

    Very good job! And thanks for this amazing work!! :lol:
  24. WoW!! :blink: This is probable the best engine I ever see, I just hate this gui, if the CS gui can be implemented here, this will be the best engine ever!!! :wub:
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