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NexCarcer

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Everything posted by NexCarcer

  1. @dpinoy13: > These are all possible but you have to look for tutorials or code them yourself > for your game. Plausible* and also when did WoW bring those back? I pretty much stopped at Cataclysm. Also yes, I did describe a large number of MMOs out there, but think about it: that's what people seem to want. If it wasn't, why did you add generic things to the engine, or your own games?
  2. I have a vision for a game where levels are easy to go through but a challenge is still present and the game is still entertaining even at endgame. Here's an idea I've had for a long time: I'm currently working a game where the max level will be very high, like 200\. It can also rise with coming patches and content releases. The game is meant to run, even if there is a small player base, but still remain a sandbox-like game. Basically, levels are only needed for stat points. Stat points are needed to improve in combat (And eventually I'm hoping skills). Combat is necessary for acquiring new gear, PvP, and boss fighting. Eventually at the end game, you're meant to collect a certain currency to trade in for amazing gear that boosts your stats. It sounds like a copy of WoW, but I want to add more to it, such as a ranking system (Private, Corporal, Sergeant, etc), a housing system, and of course it will be more balanced. The problem is, I'm not sure if this will be a good idea. The premise is still basically that anyone can do anything they want and won't need a group if they're high enough level. Content ends around lvl90-100 but they can still level up and take on the bosses/dungeons and even more areas will be released with harder bosses. What do people want to play? Do they want a medium xp rate with a level cap like 70, or something like I suggested? Or maybe a complete sandbox? I've been developing game projects for years, but now I feel I'm ready to actually do one for real and release it.
  3. Forget it, I'll wait for the next release. I already have a system in place. I have no idea what I'm doing, and I don't think it'll work unless I have someone go on teamviewer with me to fix it.
  4. I clicked on start with full compile, but I got an error and it said: Compile Error: Method of data member not found And pointed to this line, highlighting the ".sound" part: ``` soundName = Trim$(Npc(entityNum).Sound) ``` Any fixes?
  5. EDIT: Fixed. Something in the classes file was screwed up, therefore character creation died.
  6. Alright so I downloaded VB6 and got it running, now how exactly do I look for the line it errors in? (First time using VB)
  7. I'm not quite sure how I check what line it errors on. Do I need VB6 for that? Because I haven't gotten around to installing it yet. I'm not the brightest person when it comes to torrenting/iso burning/etc. All it says on the error screen is that the subscript it out of range and that it's RTE 9\. Sorry if that didn't help much (been a long time since I've used eclipse).
  8. Ah I had the same problem in Eclipse stable. Paste this part: >! Username= Password= SavePass= IP=127.0.0.1 It's under config.
  9. Make the password 3 characters long.
  10. So I just distributed my game client to a friend, and extracted it and everything. He loads up the game, but gets an error on my end that closes the server (RTE 9 Subscript out of range). I then tried the client, and it worked fine, but when I tried logging another character in, I got the same error. When he alone tries to log in, he gets the error. Has anyone encountered this before?
  11. Where could I find the equation? Sorry I'm quite new.. I was using Elysium Diamond (I know, ancient) but unfortunately it wasn't doing everything I wanted it to.
  12. Personally I'm not a fan of paperdoll (I have my reasons). This is probably a VERY nooby question, but how could I take off the setting? I just downloaded EO today.. I looked around and couldn't find anything. Thanks in advance. Also I'd like to know how I can edit the experience tables. How would I go about doing that as well?
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