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Elbereth

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  1. Another quick question…how does one open the crafting and guild editors?
  2. NOTE: I highly suggest you look into Eclipse Chronicles instead of this. It uses some of my stuff but makes the game a TON better and has fewer bugs. Eclipse Starlight is primarily good for its resources and built in games/maps.
  3. I'm gonna recommend all my Eclipse Starlight users switch to your engine…since you know...yours actually works...
  4. Just ignore that Justn guy…he sounds a little off his rocker. I'm just here to test out your engine and help pinpoint bugs. It's really good so far! By far the best custom engine!
  5. I found out what I was doing wrong with the conversation bug and am no longer getting my convos wiped. I still am unable to make an NPC begin a conversation with me though. Strange…I have the correct conversation set in the NPC. Does the NPC need to be a Friendly or a Shopkeeper?
  6. If I delete a chest and then put in a new one, it still can't be opened by a player if they have already opened a chest on that tile.
  7. Another mini-bug, once a chest has been placed on a tile and then opened, that chest will not respawn even if it is erased and an entirely new chest is placed in its place. Each tile can only be used as a chest and opened once.
  8. I tested the convos with the new version…still broken for me...the longer I remain in the menu...it starts to clear already written portions of the conversations away, self deleting...really weird. Has anyone else experienced this? Try playing around in the conversations menu going back and forth with the chat-count slider and the chats will start disappearing.
  9. This is so amazing Jaxx. This is what Eclipse Origins should have been from the beginning!
  10. I just tried it. Really cool! The only thing that doesn't seem to work is conversations.
  11. Am I allowed to bump this? It's been a week or two….
  12. For some reason, clients are able to crash my server! That aint right. I get this error in my logs, but the server shows "Runtime Error 9" Libraries are installed, and even if they weren't, bad clients shouldn't be able to crash my server. Any suggestions on fixing this? LOG ERROR: The following error occured at 'InitDDSurf' in 'modDirectDraw7'. Run-time error '53': File not found.
  13. This engine is broken and only kept here for reference! Eclipse Starlight - Custom Version **Get more free game making tools by Nelda Interactive at: http://www.neldainteractive.com/** NOTE: I highly suggest you look into Eclipse Chronicles instead of this. It uses some of my stuff but makes the game a TON better and has fewer bugs. Eclipse Starlight is primarily good for its resources and built in games/maps. NOTE: I take no credit for this, and would love to see my work downloaded, improved, and re-uploaded to Eclipse. EDIT: You will need to set your connection to localhost in the IP section of the config. I will have this included by default when I next update this. Tired of importing thousands of resources and editing script to remove Eclipse's bugs. Look no further! This version has it all. ~Elbereth _Nelda Interactive Our Group: http://www.facebook.com/home.php?sk=group_190389470988087˜=1_ **DOWNLOAD:** http://www.mediafire.com/?tl2p3wnacwb416k What this version includes: **Modifications 2.6 Credit to Ricky and Robin** Pets and quests! http://www.touchofdeathforums.com/smf/index.php/topic,69078.0.html **Resources - Credit to Enterbrain** Thousands of tiles, characters, animations, spell icons, weapon and armor icons, paperdoll weapons and armor, music, and sound effects from both RPG Maker VX and RPG Maker XP **Drop on Death Inventory Fix - Credit to Me** Players now properly drop their items when they die. http://www.touchofdeathforums.com/smf/index.php?action=profile **Skill Improvement - Credit to Me** Intelligence now improves attack magic Willpower now improves healing magic Agility now greatly improves critical chance **Lightning's Max Spell Fix** Now allows the server to tolerate more than 35 spells http://www.touchofdeathforums.com/smf/index.php/topic,71642.new.html#new **A Test Game** A test game is included to help you gain your feet! This can be deleted by clearing the maps folders.
  14. Elbereth

    Maximum Spells

    This may be a glitch, but I've noticed that a freshly downloaded Eclipse Origins only has a TOTAL max of 35 spells in the game at a time. What's up with this? Spells added after 35 become empty looking icons that can't be clicked on. What's up with this? Players are supposed to have a maximum of 35 learned spells…but this is a max of 35 spells period.
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