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Kazako

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  1. @'BeNjO': > Make it pixel movement, then you have an awesome game on your hands. Tut link for vb6?
  2. Kazako

    I need help

    Program one - tutorials are available.
  3. Kazako

    Programmer help

    Solved, Thanks PD.
  4. Anyone able to help me out with this? I can't solve this on my own, I can't seem to figure out why it's doing it.
  5. Kazako

    Programmer help

    I can't replicate the server crashing right now- I will make a note of it next time it happens/if it happens. Now I just have two problems with the grey area on my client and the hunger/thirst not killing the player at 0. * * * ``` Private Sub HandlePlayerHp(ByVal Index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long) Dim Buffer As clsBuffer ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo errorhandler Set Buffer = New clsBuffer Buffer.WriteBytes Data() Player(MyIndex).MaxVital(Vitals.HP) = Buffer.ReadLong Call SetPlayerVital(MyIndex, Vitals.HP, Buffer.ReadLong) If GetPlayerMaxVital(MyIndex, Vitals.HP) > 0 Then 'frmMain.lblHP.Caption = Int(GetPlayerVital(MyIndex, Vitals.HP) / GetPlayerMaxVital(MyIndex, Vitals.HP) * 100) & "%" frmMain.lblHP.Caption = GetPlayerVital(MyIndex, Vitals.HP) & "/" & GetPlayerMaxVital(MyIndex, Vitals.HP) ' hp bar frmMain.imgHPBar.width = ((GetPlayerVital(MyIndex, Vitals.HP) / HPBar_Width) / (GetPlayerMaxVital(MyIndex, Vitals.HP) / HPBar_Width)) * HPBar_Width End If ' Error handler Exit Sub errorhandler: HandleError "HandlePlayerHP", "modHandleData", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit Sub End Sub ``` Can someone highlight the code that kills the player when HP reaches 0?
  6. Kazako

    Programmer help

    Hey guys, I need some help with two systems in my game that aren't quite working as they should. First up is my guild system, after a guild is created and a player logs in, the server crashes. Secondly, I need help with my hunger/thirst system- where would I put the code to make a player die when vitals.Hunger =< 0 ? Let me know if you need screenshots and of what, etc.
  7. Is skywyre really that good? I keep hearing it mentioned but I started my game before it was released. Is it stable and by "could be made" do you mean without programming? The most amazing feature of Silverdale imo was the player stock system where shops would keep your sold items for other players to buy and they'd disappear over time.
  8. @'Exception': > Continuing on from the shoutbox > > In your code, look for any mention of the following: > > frmMain.Height = > frmMain.Width = > frmMain.ScaleHeight = > frmMain.ScaleWidth = > > EDIT: Make sure the search mode is set to the whole project. ![](http://puu.sh/m7xi6/326eaf19c9.png)
  9. @'Zetasis': > Silverdale was made with Mirage Source, at least I'm pretty sure it was. Oh really. Is that vb6 also?
  10. http://puu.sh/m7r11/cfc5b8c52d.png http://puu.sh/m7r25/66c540d49f.png I can't change the height and width because it'll delete the stuff on the outside of the form? I changed the scale values and nothing happened.
  11. @'Exception': > Silverdale ain't an Eclipse game, only reason I didn't include it. :p > > EDIT: If I did include it, it'd immediately jump into top 3 amazing tier. Including any other Mirage-derivatives is another matter; most of them would push almost all of the Eclipse games to the bottom. Really? What was Silverdale made with then?
  12. Hi all, how do I remove the grey from the bottom and right sides on the frmMain? http://puu.sh/m7eIK/6cd0b72d97.png Cheers -K
  13. Put Silverdale into the Great Tier.
  14. Ah, I was searching individual modules.
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