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Deadmano

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  1. Latest one of me I've got. Just a random DJ moment at a friends place. :) ![](http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs355.ash2/63540_500497753997_764403997_7104836_2810048_n.jpg)
  2. @Robin: > Yeah, first thing I do when I start up developer is sort out the server-side checks to these kinds of systems. > > You'll need to change the conversion function to change how currency appears in your inventory. > > As for the hotbar problem, I'll look in to it. Thanks for the swift reply! Now I don't want to sound like a selfish douche as I know there are many who want solutions to their problems and if I could I'd assist them myself, but if possible could you either PM me or post a solution or hint here on how to **1)** change the currency decimal display and **2)** fix the negative integer bug. If not, do you perhaps know how long it might take until you release a re-release of Eclipse Origins? And when the release is out what losses might occur, if any, when we upgrade to the new version? Thanks for all the work you've done in Eclipse Origins. You've really inspired me to get my project off the ground and I'll be hoping to share it all with you very soon, once my final storyline for the entire game (now over 178 pages long) is completed and cut-down a bit. Take care and have a great day further!
  3. **Hi there Robin!** Firstly let me say I just love Eclipse Origins. I'm working very hard to study it all and trying to improve my knowledge. Recently while testing the bank code however I found an issue. When depositing a negative integer into the bank for an item, lets say -1000000 Gold, that gold is then added to the players inventory. Now if you deposit all the money you have in your inventory into the bank, the money is deposited and shown without a number, just the gold bag icon is shown. Withdrawing the money results in nothing, and I am stuck with a used slot which I can't get rid off because of this bug. Now I have found a way to keep the illegal money. Simply deposit any amount into the bank as a negative integer, drop the money you get from you inventory, then just pick it up and keep the gold. Or drop the gold and let your multi/friend pick it up. I have found this also to happen with trading in items or currency. Simply trade in a negative integer and you will gain whatever you inserted as negative. I really hope you can assist me with a fix for this bug, and I suggest everyone else to fix theirs too if they haven't already as this can really upset a games balance. Also, could you tell me if there is a way to more accurately display the gold in ones inventory or bank? Since if you have 1.1m gold or 1.5m gold it will only show as 1m regardless of whatever else, so a 1 decimal point would be great if it could be implemented, and if so how would I go about doing that myself? Thanks for everything so far and I look forward to making one great game thanks to you! @Pigboss: > I don't know if it's just me, but when I create new spells and place them in the hotbar, they don't work. I can, however, cast them by double clicking the spell icon from the spell tab. :/ > And only the spells robin created works from the hotbar 0.0 > I'm using windows 7. Exact same problem here. I'm using Windows XP however.
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