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Jacquelinett

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Posts posted by Jacquelinett

  1. So… I have a question, how do I expand the map view range in the  FrmMain?
    I mean like the normal map size you can only see 11x14 map right? In XtendMod Eclipse Version they can see up to about 20x24 or something like that... So... It isnt basically just changing the map size, i tried that before. So please give me some hint on how to do that.

    About open and turn off inventory. Yes... Im a noob, i looked other people code and learn how to do it on my own. I saw in the main origin code when you click them they devide into case (normally there were 6 case). So... If I click on one of them, it will open its own menu. So now if I want it to turn off after that, I want to click on it again.
    So here is the second question:

    I want to turn the inventory off by clicking on the inventory button again after open it, can i add this kind of code:

    (notes: this is not a right code, just an example of how I am going to do it)

    Case7
    If inventoryPic .Visible=True and player click InventoryButton then InventoryPic.Visible= False
  2. Hey, Im using this:
    http://www.touchofdeathforums.com/smf/index.php/topic,69078.0.html

    and i really want the GUI to be like this:
    http://www.touchofdeathforums.com/smf/index.php/topic,68559.0.html

    If anyone can do it, I will be really really thankful and I will luv them. I really need this, so please help me B(
    If someone do this, I will do them a favor (not money). Just tell me what you want in return
  3. Okay… I was trying to make a Dialog Editor, which mean when you talk to a NPC, it will pop up a dialog box which what the NPC say in it, and if you can say something (quest), a dialog link will appear and you choose it will link to another dialog. I just make a FrmDialogEditor inside VB6, now I have some question:
    - What mod will I have to link this with?
    - Will I have to edit some of Robin's work?

    Thank...
  4. I want to recreate my own GUI in Eclipse Origin. I dont care about the graphic (not now) and talk about edit inside visual basic 6.

    So, the question is: If i just simply move the button that Robin placed in FrmMain, will it work? (i dont care about the graphic yet).
    If i make the game screen bigger, will the map size change, too?

    Thank
  5. >.< okay, so i added it in, now when i compile it, it said Sub or Function not defined.

    Just give me some hint, I will try to figure it out :P
    so… im sure that i added everything in the tutorial in... What do I need to do now?
  6. Ok, i was trying to use Lightning's pet system, but I was a newbie and trying to learn. After spending hour study Visual Basic 6, I learned that to add a procedure, I use "call". So, about the  pet system, the label part, i put call petattacktarget for the attack part. Is that right? or do i just put petattack?

    I put both of these and got a compile error. Can someone that have used this explain for me more? Thank
  7. here is the problem im facing: I cant chop down the tree even when i have the right equipment equiped. Here is some proof that i have it equiped
    ![](http://img440.imageshack.us/img440/1641/25401997.png)
    By [jackryder](http://profile.imageshack.us/user/jackryder) at 2011-01-27![](http://img189.imageshack.us/img189/5679/62422338.png)
    By [jackryder](http://profile.imageshack.us/user/jackryder) at 2011-01-27
    ![](http://img696.imageshack.us/img696/7586/24099387.png)
    By [jackryder](http://profile.imageshack.us/user/jackryder) at 2011-01-27
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