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Lief1606

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Everything posted by Lief1606

  1. @'Growlith1223': > take a look at the sub DrawPlayer, you'll see something along the lines of DrawPaperdoll, now look at the order of rendering with the player and the paperdolls, that should give you an idea Took me 3 minutes to figure it out, just needed to put the draw weapon code after the draw armor code. Thank you!
  2. So, when I put a paperdoll in a weapon, when the player is walking/looking up the paperdoll draws below the player, I wanted it to draw above him. Explaining with images: I wanted it to be like this: ![](http://i.imgur.com/8Ehm6nR.png) (It worked because I changed the item type to armor for testing purposes) But it shows like this: ![](http://i.imgur.com/D1N9ien.png) Does anyone knows how to "fix" it?
  3. Just one last question, is it ok if I just fix this in the server side?
  4. I've found a Public Declare Function GetTick Lib "kernel32" () As Long on modGeneral then I just put a ' before it Then it gave me this error: ![](http://i.imgur.com/X15VpjL.png) and I added it below the line I've commented before: Public Declare Function GetTickCount Lib "kernel32" () As Long and it compiled with no errors, but is it ok to do that or it will give me another error in the future?
  5. I've compiled the server without errors, but when I try to compile the client it gives me that error: >! ![](http://i.imgur.com/6Qxu7Pe.png) (Image link: http://i.imgur.com/6Qxu7Pe.png ) I did everything you said >! By the way, I'm using Skywyre v10.
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