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SolidLink

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Everything posted by SolidLink

  1. Anything can be unique, it's like what Daro said, it depends on how you execute it
  2. Glad to see you are okay, Good luck! ER, Bane of evil, Hero of kvatch!
  3. Check out one of our tutorial. Im locking this thread as it's too old.
  4. Lol that topic was made 8 years ago... If you need help just make a new thread
  5. AE has an anti speed hack, but haven't tested it myself
  6. I haven't looked much into it, but if you search for cmbClass.ListIndex, you should find that it adds the classes to the combobox, just make it so it shows 1. When I look into the code myself, I'll post the answer here
  7. Edit the client and make it so it lists only the first class. then in game, make a global event that lets you change the class however you like
  8. he's making games with bitcoins
  9. Gotta say, you are doing a great job! Keep it up :D
  10. Hello Valentine90, Thank you for providing the answer and helping solve this problem :)
  11. Alright let's all cool down. @ollixsykes - Credit the owner of the system It dosen't matter if he is your brother or not, if you coded the encrypter or not. By looking at the link it appears that Terabin is the creator of this encrypter. Give credits where it's due or else actions will be taken. We take plagiarism very serious here and now if he ACTUALLY is your brother and you DID code the system then show us the proof otherwise again, actions will be taken.
  12. Nice share, how would you update the game files though? Lets say you want to update a gfx file
  13. Also regarding speedhacks, AE's client has a speedhack fix on it, so it will log you out (this was also on the devsuite but removed for ease) Not sure if ER will have a speedhack prevention, but I think it probably will in the future
  14. Hi Bestboy, The main limitation should usually be the player count. These engines are optimal for OPRG makers but running 1000s of players or more may be an issue unless we can optimize it a lot more. And the engines send data to the server so it should be secured. There is no need for a database and the game engines will let you customize most of the features but some features like the GUI etc have to be edited through VBt. I hope these answer your questions. As for a strong base ER should be a good engine, in terms of features, AE should be a good engine.
  15. @toyotasupra Not sure if EO 2.0 had an event system, but 2.3 + had an event system.... try using that to make the limited interaction, maybe with player switches etc
  16. what engine are you using? And you could use the Event system
  17. Glad that's confirmed :D
  18. After I test Ill try the fix and see if it works
  19. Daro, you are faster than a barefoot jackrabbit on a hot greasy griddle in the middle of August ![alt text](https://i.imgur.com/PJPn4Hz.jpg)
  20. I will test it out right now, thank's for reporting :)
  21. when the player buys it, does he get 999999 gold? or with a negative?
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