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kibbelz

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Everything posted by kibbelz

  1. May we see some of your work? i don't wish to recruit anyone unless i have seen their work first :P
  2. Hey in my source edit i am making it write a file and save it into the accounts folder (the name of the player useing the code) and save it into their accounts .dat file. and also to read that code from their account .dat file. I have send the data from client to the server and i have got that all working i know this is server sided i have the sub ready for both reading and writing i just need a small demo of how this works. Thanks.
  3. Its not mine >.> i said its my friends, i am just asking for a little help cause its a request from him. I have said to do so but he wont. cause hell lose his maps ect… i Would like some simple help not to be yelled at for somthing that i didn't do...
  4. Hey my friend has a really old version of eclipse, and he requestedfor me to add the custom menu command for his te (he doesnt have vb6 hasnt done any source edits) i know i have to add this in: ``` Sub CustomMenuShow(ByVal Index As Long, ByVal Title As String, ByVal FileName As String, ByVal closable As Long) Dim packet As String If Index = MAX_PLAYERS Or closable < 0 Or closable > 1 Then Exit Sub End If packet = "showcustommenu" & SEP_CHAR & Title & SEP_CHAR & FileName & SEP_CHAR & closable & END_CHAR Call SendDataTo(Index, packet) End Sub Sub CustomMenuClose(ByVal Index As Long) Dim packet As String packet = "closecustommenu" & END_CHAR Call SendDataTo(Index, packet) End Sub Sub CustomMenuPicture(ByVal player_index As Long, ByVal picture_index As Long, ByVal FileName As String, ByVal Left As Long, ByVal top As Long) Dim packet As String If picture_index < 0 Or player_index MAX_PLAYERS Then Exit Sub End If packet = "loadpiccustommenu" & SEP_CHAR & picture_index & SEP_CHAR & FileName & SEP_CHAR & Left & SEP_CHAR & top & END_CHAR Call SendDataTo(player_index, packet) End Sub Sub CustomMenuLabel(ByVal player_index As Long, ByVal picture_index As Long, ByVal caption As String, ByVal Left As Long, ByVal top As Long, ByVal customsize As Long, ByVal customcolour As Long, ByVal alignment As Long, ByVal width As Long, ByVal height As Long) Dim packet As String If alignment < 0 Or alignment > 2 Or width < 0 Or height < 0 Or customcolour > 15 Or customcolour < 0 Or picture_index < 0 Or player_index MAX_PLAYERS Then Exit Sub End If packet = "loadlabelcustommenu" & SEP_CHAR & picture_index & SEP_CHAR & caption & SEP_CHAR & Left & SEP_CHAR & top & SEP_CHAR & customsize & SEP_CHAR & customcolour & SEP_CHAR & alignment & SEP_CHAR & width & SEP_CHAR & height & END_CHAR Call SendDataTo(player_index, packet) End Sub Sub CustomMenuTextBox(ByVal player_index As Long, ByVal customIndex As Long, ByVal width As Long, ByVal Left As Long, ByVal top As Long, ByVal text As String) Dim packet As String If customIndex < 0 Or player_index MAX_PLAYERS Then Exit Sub End If packet = "loadtextboxcustommenu" & SEP_CHAR & customIndex & SEP_CHAR & Left & SEP_CHAR & width & SEP_CHAR & top & SEP_CHAR & text & END_CHAR Call SendDataTo(player_index, packet) End Sub Function getplayermenuclicktitle(ByVal player_index As Long) Dim Msg As String If player_index MAX_PLAYERS Then Exit Function End If Msg = Player(player_index).CustomTitle getplayermenuclicktitle = Trim$(Msg) End Function Function getplayermenuclickmsg(ByVal player_index As Long) Dim Msg As String If player_index MAX_PLAYERS Then Exit Function End If Msg = Player(player_index).CustomMsg getplayermenuclickmsg = Trim$(Msg) End Function ``` and ``` Public Sub Packet_CustomMenuClick(ByVal Index As Long, ByVal MenuIndex As Long, ByVal ClickIndex As Long, ByVal CustomTitle As String, ByVal MenuType As Long, ByVal CustomMsg As String) Player(Index).CustomTitle = CustomTitle Player(Index).CustomMsg = CustomMsg MyScript.ExecuteStatement "Scripts\main.txt", "menuscripts " & MenuIndex & "," & ClickIndex & "," & MenuType End Sub Public Sub Packet_CustomBoxReturnMsg(ByVal Index As Long, ByVal CustomMsg As String) Player(Index).CustomMsg = CustomMsg End Sub ``` can i have any help of where to put this and am i missing anything?
  5. kibbelz

    Pokemon maker?

    Dont do a pmd ghame there are just too many and people are getting pissed off with the same stuff if you want to make a pokemon battle system get a life no-ones going to help you with that unless you pay them.
  6. what version of eclipse are you useing? cause its different depending on what version you are useing.
  7. Could you show us a picture of where you changed to get this error. That would help us a bit more :3
  8. Hi how would i make it possible for eo to work with darksunlight.com i have a server spot on it. i have uploaded itand when i logg in it says: connected, sending login information… Any soulutions?
  9. I have done it for a freind of mine whitewing. useing custom menus most of it was source edits i had a small amount of scripting involved too. I wish people would stop trying to copy other games >.> be imaginative. No pmd game can challenge pmu that IS A FACT! so just face it, now to all pmd games who read this. YOUR GAME WONT BE A SUCCESS.
  10. Hi, i need some help on my source edit i am trying to do here. It is where i want a sprite (from the sprites in the char folder) to apear in my image box (just like on the npc editor or the char selecter when you make your account.) i want the sprite to apear depending on the sprite number in this .ini file "/data files/sprite.ini", "sprite", "spritenum" I have tryed doing this myself but i am not used to eclipse origins. I know i have to send some data to and from the client and the server.
  11. The slide dosnt seem to work for me D: is that a feature 1/2 done or is there a reason for this?
  12. Ok i belive i have to send data to the server when i click on somthing (depending what it is eg a sprite change.) Thanks askel
  13. Hey, could i have some help on adding the custom menu from es to eo or atleaset a good way of converting it. This will be very helpful to me :D
  14. image brocken please dont use imageshack use tinypic.com instead.
  15. … another fail of a noob who cant program to save his life >.> look just wait until jcsnider has finnished his pokemon source edit (in the source edit catagory of the forum)...
  16. nm fixed ages ago. it wasnt my falt or yours it was zamins quest system. When ever you save a source edit server sided it glitches… (i didn't know that at the time) now i am useing the real ES and it works fine. Nice source edit.
  17. kibbelz

    Runtime error

    I took a day off from programming for the day. i had started and rebooted my server multiple times and it worked just fine. Then one time i get this error: Run-Time Error: -2147024770(8007007e) - The specified module could not be found and from then on my server can't work when ever i try to load it it gets that. Any suggestions? when i looked on this: http://www.touchofdeathforums.com/smf/index.php/topic,12254.0.html i got this: 3\. Starting the server Download and register this. Don't forget to put them in the system directory. on the this the link is brocken any help? it also says i may have to download the latest version of direct x i have done a google search and i havent found it. Any help will be apreiciated!
  18. I get an error with your script when i run the server this happens every 3 seconds or so what have i done wrong :P ![](http://i30.tinypic.com/midgr6.jpg) Also when i turn scripting errors off all of my scripts i do in the script editor don't work.
  19. Your maps need a little work. Although they are good for a beginner :P This is one of my first maps (which i entered in the art comp :3) http://i46.tinypic.com/dfazgy.jpg
  20. kibbelz

    [EO] Scripting..

    edit the source.
  21. I haver done it so it doesnt take up a slot. ;D
  22. Hi, i am currently working on a pet script useing origins as a base fore it is the best engine :3\. I may release this in open source or in one of my games im not sure. Here is what it is sofar: http://www.youtube.com/watch?v=WYG537ZiAak I will be posting here the updates of the script! How it works: When i click on the little pokeball button (which you can see) it summons the npc number from an .ini file (click it again to dissmiss it). And how i put somthing in my .ini file is when i catch an npc in a pokeball. The pet follows me (not proper movement) It attacks other wild npcs. What i need to do: Get it to dissmiss when i swap maps Get it to spawn on the new map which i go to Get pet vs pet working
  23. Its not that hard just look inside other peices of the code and recognize how it is sent through from the client to the server. Then copy it and edit it to the way you want. Thats how i learned this.
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