
MCADAMS
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Everything posted by MCADAMS
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Alright, I finished the sprites and their animations. I appreciate everyone's input, but at this point **this is exactly how I want them** and I probably won't be changing them any further. 
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> Not half bad, I like it. It looks a little like a march though. It's supposed to :mellow:
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> Wow fail you edited it in… :P Thoughts? 
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> I like the size this project is getting better and better! and you has been banned from your own game? Thanks. I'm glad you're interested. :D Read the chatbox more closely.
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Also sprites are now sized differently in game because they felt small. This is how big they are now. (50% bigger)  For reference to the 800x600 game screen: >! 
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This ones much better.  Still going to tweak the rest of them to make them look more alive and less marchy. Thanks for the feedback.
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> The side view is not amazing but much better than I am. There's only so much I can do at the size I'm working at :P It'll be changed soon but right now it's not a priority to make it perfect.
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> Side-view is somewhat ugly… atleast the animation is. > > > > -seal Yup, it's going to be changed. I'm not sure how yet :mellow:
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Sprite sheets done … for now  
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OH GOD it's finally done. It took me so long to make this stupid side view and I'm still not crazy about it.  Going to give it a shot animating it and see how it works. Once I get the sprite sheet done I can start working on some cool armor and weapons :)
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> LoL What a good community :D Didn't read your post, my mistake :P edit: quoted wrong post
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I think this would be a "Custom Version" as opposed to an Eclipse Project, which are typically games made with Eclipse
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What exactly in that ss did you make? Looks nice nonetheless :)
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> Thanks buddy. One thing I learnt is that by using lighter and less contrasted ground tiles, everything else is more readable and overall looks better. I also feel I'm getting better at palette choosing! I'll be reworking the city tilesets soon, and will show off the open-house design on the new tilesets. Yeah, if I had to pick a weak side for myself it would definitely be choosing palettes. Can't wait to see the new tiles.
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Looks nice, very reminiscent of Zelda. I liked your other tiles too :D
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> I haven't played this game yet , But i really like those graphics :D Thanks :P I've worked hard on them. > The menu system if very clean and functional I prefer a little more elaborate but that's just me. Yeah, that's just concept stuff I've done before there's an actual game. Once we start adding features and content to the game I'm sure I'll have to add and change some of the interfaces around.
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> Cannot wait to see the better one this is not bad, Thank you :P I'm working on the full sprite sheet now and then I'll be doing the attack and spell animations.
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Quick! Admins are asleep! Count as high as possible!
MCADAMS replied to emblem's topic in Forum Games
8 don't end it agora :| -
Very WIP attack animation … I'll be posting a better one later :) ?
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> Oh my mistake . No problem :) It's just that people do it allllllll the time and I don't know why! > Looking very nice, I like the GUI especially the Charector and Health, spirit and EXP area. Thanks!
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> This is awesome I really enjoy the graphics good job Adams :D It's **McAdams.** Seriously. That's my last name. Not Adams. And thank you :)
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Sprite walking animation. Working on the sprite sheet at the moment. 
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Working on some more GUI stuff. All of these are WIP and subject to change. >! 
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> Which libraries will the engine be utilizing? LWJGL
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> I am not breaking any rules ~~something something copyright infringement~~ Never mind, not sure why i'd even bother with this any further