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Duders

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Everything posted by Duders

  1. I've started a pixel art blog where I use only two colors to build my graphics. I post my work as I make it along with a quick story behind each picture. Check it out, follow, and give me feedback: http://projectredandblack.tumblr.com/
  2. I live in California and I have heard no uproar over a radiation crisis. If there is any possibility of a nuclear radiation threat, I think there would be word spreading like crazy knowing my fellow paranoid Californians :P
  3. Working with a new side-scrolling graphics style where I only use shades of red, black, and a bit of white. Here's what I've made so far. Give me feedback :cheesy:
  4. Great mod and I love the quest system :cheesy:
  5. @Neno: > The blending was laggy and the npc health bar doesn't go down. Needs more work but amazing job. The lag is just a small issue and the HP bar actually does go down, the angel just has too much health to affect it. But there are two bugs I have found: -The chat box goes over the shop GUI -You can't accept or decline trade requests, buttons don't work Other than that, great mod :cheesy:
  6. Glad to see you still around Koovo and yes, I need people to fill both jobs. Help is definitely appreciated :cheesy:
  7. I have restarted Tyras using the Eclipse Origins Engine and I am off to a great start with mapping, skills, and items. Still, there are some features I want, but can't program. I also have a website for the game, but it's not working the way I'd like it to. I've been working on this game on multiple engines for about three years now choosing different graphics styles. So I am not a total noob when it comes to game dev and graphics design. But as far as programming goes, I'm lost :huh: So here's the breakdown of both jobs: **Programmer:** I want quests, plain and simple. Now I don't want to sound like everyone else on the forums begging for a quest system "JUST LIKE WoW!!!1!" I want just something that works, that's visual, and can incorporate a lot of different quest types (Kill X amount of Y, Talk to NPC, Give Spell after Quest). I also am looking at various spell types, but that's not too major. Just remember, it's for Eclipse Origins on Vb6 so you should be familiar with Robin's changes to various key words in the code. **Web Master** I want a fast loading, website with content easily accessible. Nothing fancy with flash or all kinds of art and effect everywhere. Eclipse's new website is a perfect example of a nice website. It's simple, it gives you the basic info, and it's all centered around the forums. As for forums I want a simple phpbb or SMF. I know those are really easy to set up for some people, but not really for me :P This is the current website BTW: http://tyrasonline.com/ So that's pretty much it. I really hate to pay people because prices are either too low and people don't work as hard or too high and I'm emptying my wallet. I don't want to say much more than that. Also, I've attached some screenshots just to show the game is being made with custom graphics and that I've put a lot of work into it. I don't plan on letting it die anytime soon.
  8. Keep this up, it could be one of the most useful scripts ever.
  9. Same thing for me, I'm running on Windows 7 64 bit.
  10. Is it possible to plug mirage's quest editor, quest book, and overall system into the eclipse origins engine? If so, some pointers would be nice ;)
  11. Nope, this is a DX7 engine. There are some DX8 Eclipse engines, but they are not fully released yet.
  12. Quest system? I really hate to nag, but 99% of MMOs have quests so having one in the next update would be much appreciated ;)
  13. Sounds interesting, I've just gotten back into Eclipse Origins. One question: Is the quest system visual? Like with menus and a quest journal and such?
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