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Xodus

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Everything posted by Xodus

  1. Xodus

    Eclipse++

    Lol yea me too. I'm kind of diverting the topic. Pete that's a good idea but like I said before I don't want to translate and optimise it. I just want to be able to create my own engine specifically designed for the game I'm trying to make. I'm not trying to steal Marsh's limelight (wherever his aims are at). My engine would be private. Anyway he's given me some direction so I'm off to learn. Thanks. :azn:
  2. Xodus

    Eclipse++

    Hmm yea that sucks. All I want to learn is how to make a simple 4x4 isometric grid (to start with) which players can move around in, and create a working server. I don't want to steal your code and make it much better (as if that could happen anyway :P) and release my own engine. Could you just point me in the right direction or throw me a few scraps of code that might work with a few weeks of work lol. Just a small start and I'm sure I'll pick up the programming like I did with VB. P.S Na I don't think it's selfish seeing as you put alot of your limited free time into it. If I can't get any leads on making the most basic of games (can't even call it a game really) then I guess I'll have no choice but to wait (assuming you'll eventually release the source).
  3. Xodus

    Eclipse++

    Hi all. I'm a new member of this forum. I've known about this engine for ages now but it was never quite what I was looking for (an isometric 2D C++ game engine). Was amazed when I found this thread though. Really hope you continue with this project Marsh, although you've repeated many times you don't find much time for it nowdays. Will you be releasing the source code unofficially any time soon? It would be the best start I could ever find in learning C++ networking, server stuff and the whole Tile/Player Sprite/Movement part of the engine. I'm completely new to game programming and have only done a year of VB so it would help me no end to see how the basics works. Good luck with it! :cheesy: Alex.
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