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oolkingloo

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Everything posted by oolkingloo

  1. [![](http://www.freemmorpgmaker.com/files/imagehost/pics/0990462d2292bb9eee264a9f3323cafe.png)](http://www.freemmorpgmaker.com/files/imagehost/#0990462d2292bb9eee264a9f3323cafe.png) I stole a corner. :azn: Hope the results turned out well Marsh.
  2. @Zetta: > Did you know that you can implement the Java VM into C or C++ applications? I think the benefit of that is for either: 1) generic windowing system or 2) Uber-scripting capabilities I think both applications of which would be useful.
  3. @.:Ev1ltyphoon:.: > It's gonna be changed to JAVA. not Javascript. Big difference. Big big difference.
  4. @Rithy58: > I want to start making a small game for fun but I'm bad at pixel art so I been surfing the web for some resources. > So I found these : > > [http://crankeye.com/resources/](http://crankeye.com/resources/) > [http://www.phanxgames.com/forum/forum_topics.asp?FID=59](http://www.phanxgames.com/forum/forum_topics.asp?FID=59) > [http://www.blade2k.net/resources/Rpg_Maker_XP/](http://www.blade2k.net/resources/Rpg_Maker_XP/) > > All I'm asking is for you guys to put the credits for the artists if you're gonna use them. > The credits usually are on the sheet, if there isn't, I guess you don't need to put the credits. Or maybe put a links to the place where you get the resources. > > Sincerely, > Rithy Great contribution, :). Admiral will most likely add these to his list as off-site resources. One question though, taking a look at some of the chipsets(http://naramura.sakura.ne.jp/game/sozai/original/04.html), I can't help but wonder, what sort of license are these under do you think?
  5. @Jiaman: > Ok,I got scripts and everything like that..how do i enter them to the game? > do i paste them at the bottom of main.ini? > Also how do i put them into the game then? and what does that case# mean? (i mean what does case mean not the hash key) > People say if the case is 5 then i when i go into the game use script 5…i've tried but doesnt work, anyhelp? Scripts are placed under the corresponding sub listed with the script you're trying to use(Sub ScriptedNpc(Index), ect.), on an open case #, before end sub, when applied to scripted NPCs, scripted tiles, scripted items, and scripted spells. @teh: > Sub ScriptedSpell(Index, Script) > Select Case Script > Case 0 > Call PlayerMsg(Index, "This scripted spell has no apparent use.", WHITE) > > Exit Sub > > Case 1 > ' Home tele > if GetPlayerMP( Index) > 19 then > Call PlayerWarp( Index, 1, 9, 6) > Call PlayerMsg( Index, "Teleported Home", 14) > Call SetPlayerMP( Index, GetPlayerMP( Index) - 20) > Call SendMP( Index) > Else > Call BattleMsg( index, "Not enough mana!", 12, 0) > End If > > Case Else > Call PlayerMsg(Index, "No spell script found. Please contact an admin to solve this problem.", WHITE) > > Exit Sub > End Select > End Sub = The script you're trying to implement, in this case, a scripted spell. If you're implementing scripts that are pre-made, they'll list which sub you need to place the script under. In most cases, it will be after Sub blahblah(Index), and before Exit Sub, unless you're adding an entirely new function to it(Ex. Godlord's inventory script). If you're looking to start making scripts yourself, you'll need to look into sad script, tutorials and a list of functions of which can be found under scripting on the forum.
  6. @teh: > haha im dumb, at the top of this forum you will find 3.0 graphics :P > > vb6 gnna be changed in java scripting, well i hate javascripting, i never unstand something about it xD it is the same as moparscape i think. Correct, that's a format you may go off of. Since when is VB6 being converted to Jscript? :huh:
  7. @Zetta: > its taking a while to be made because it is not simply a conversion and SE is not simply an mmo engine. Agreed, by all means. …Now everybody, gtfo. XD
  8. @Xeross: > I thought SE would be out in a few month, that thought is now 6 months old. > > Regards, Xeross Yeah, that's why I ended up joining the forum in the first place actually.. My best advice, get real used to seeing your paint/photoshop, as that's all we're gonna be able to do for awhile. Greatness takes time, and I believe HM is trying to get it right the first time. I suppose we'll be free to judge apon release as to weather or not the wait was worth it. I, for one, am really excited to see an open source 2d mmo engine done in java, and would be perfectly happy perfecting my tiles, sprites, and items I'm preparing for it, for another month or two to get a nice engine to go along with them.
  9. oolkingloo

    Eggnog!

    @мсичġġєт: > Serves: A large rat for a night. > > Happy cooking @Marsh: > Fixed Re-fixed. ..Nugget, aren't you like, 13?
  10. @Bone: > Level 20 boss Hahaha, good shit, good shit. XD
  11. @Bone: > And there's that black thirty headed dragon after my ass, good thing my guild keeps us safe. Good god, what's black, has thirty heads and wants your ass?
  12. @The: > Run Timer Error Over 9000: > > String "I don't need money." is an invalid string. More like Expected "GimmeAllUrMoneys(Index)" Row 3 Colum 12 Code "I don't need money."
  13. @[ð: > slym¸ link=topic=44733.msg554645#msg554645 date=1254678136] > It depends. I most likely would not give someone a license to use them in a commercial game unless it meant that they are still available in free games. You could do whatever you please with them outside of our agreement, they're your tiles, it would be more in the circumstance to avoid legal issues down the road apon charging membership or something of the sort for a game with some of your tiles in it.
  14. @[ð: > slym¸ link=topic=44733.msg554638#msg554638 date=1254677469] > Yeah I may edit these tiles and make them up to date (skill-wise). Only if I find time though. How much would you want for a license to use these in a commercial game? Just curious to be honest.
  15. @Zetta: > Yup Im a Geek and Ive got 2 settings: > CAPS LOCK [On] Off > derail [On] Off That's an epic keyboard attribute, but wouldn't derail work more like tab, or is this more of a constant thing with you HM? :laugh:
  16. Topic Subject: Re:"You know your a geek when…" Latest Post: @Zetta: > so, how many more bottles until high-score?
  17. @†Rose: > link=topic=52500.msg554362#msg554362 date=1254630070] > Hey, duck YOU. =] > > Confession: My name is Asakura Yukiyo, and I'm a geek. *tears up* Hey, no duck you! XD Reaction: Join the club.
  18. [![](http://img23.imageshack.us/img23/4049/derailedl.jpg)](http://img23.imageshack.us/i/derailedl.jpg/)
  19. oolkingloo

    Wat

    I had this strange "bucket" of mixed rums and juices once, I forget what it was called but my god, I had to have some chick I was talking to help me finish it. There was literally like 4-5 different types of rum, maybe 2-3 different juice flavors, was a strange color, and was served in this bucket type thing. I'll tell you what, my head was going in circles, and I only drank half of it. oh and bahama mommas are unreal tasting if you're ever interested, they just look a bit fruity. XD @Pete: > Hold one shot of Bailey's Irish Creme in your mouth, and take one shot of lime cordial. Mix rapidly in mouth by shaking head vigorously, then consume. > > ;) Sounds like a shitstorm of a rush.
  20. @Darien: > pfft. > > A perk tis not a rule… > > a rule book is a set of instructions. > > I learn by trial and error. > > and it's worked so far. I highly agree with this.
  21. @Gwen: > bone I said they were tastey… Not that they tasted like they came out of the anus of a dead tack that has been decaying in the sun for the past two weeks! I agree with this, get me some natural cookies and we'll talk. This forum has plenty of cookies though, in fact, it gives you some every time you log in!
  22. @Balliztik1: > You're banned, because you can't ban Mr. T! :icon_surprised: Drugs have banned Mr. T.
  23. @мсичġġєт: > What's with the Youtube ads nowadays? It's google figuring out ways to make more money.
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