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ekobor

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Everything posted by ekobor

  1. I did a colour count on your small image… 208 colours. In pixel art colour conservation is a major thing. Something that small would need, I duuno, max 16 colours. Pixel art is about individual pixel placement. Take a look over at Pixel Joint, and what they consider pixel art. It'll give you a better idea of how to go about making pixel art~ For a render, however, it is nice.
  2. ^^;; I'd advise testing the animation before you spend too much time on it. They don't animate overly well. I'm working on making that better.
  3. Heh, the AA was on purpose, I just didn't know it was called AA until about three hours ago~ I'll try out a different palette next time, thanks for looking it over, this is a fun thing to do when bored~
  4. They are annoying, but if I make them the highlight colour, the edge becomes indistinct, if I make it a solid of the shadow colour they are, it looks too outlined. If you can think of a way to get rid of them that works, I'd love to see it~
  5. ![](http://img33.imageshack.us/img33/461/swordy.png) I used your palette, because you see to like it, but I prefer swords that are more energized~ EDIT: The handle was off, reshaded it to make it straighter~
  6. ![](http://img89.imageshack.us/img89/1397/tempx.png) It's quick, and I don't know how well it animates, but I was bored, and thought someone might be able to use it… Imma keep working on it and stuff, just thought someone might want it. Someone said on here you guys needed 32x64 sprite bases... Is this what you wanted? =P
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