james5890 Posted August 20, 2012 Author Share Posted August 20, 2012 Is there a way to convert like example the characters crystal has into normal rmxp resources? Is there some converter? Link to comment Share on other sites More sharing options...
Joyce Posted August 20, 2012 Share Posted August 20, 2012 I do think someone wrote a script for Photoshop once, but other than that.. I don't think there is one. Link to comment Share on other sites More sharing options...
james5890 Posted August 20, 2012 Author Share Posted August 20, 2012 Well I can't find it ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png) . If u can help me I would be really thankfull ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png) Link to comment Share on other sites More sharing options...
zarocmaster Posted August 20, 2012 Share Posted August 20, 2012 Dude here is a way to do it. Because your VX character set is only 3by4 and XP is4by4\. Take the charter you want out of the tile set into a new image. Then you must take the middle column of sprites from the character sheet and copy it before the 1st column. then re-size the hole image to the same pixel size as as the XP one.And your done. repeat these steps for every character you want to use. ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sad.png) Link to comment Share on other sites More sharing options...
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