tidus133 Posted November 19, 2012 Author Share Posted November 19, 2012 **Staff would like to know how to send information from a client to all, for example I created a button, oh when someone clicks on it, it will modify a label, written pro example "bad", there when you click the button, it changes to "good "I can do it, just that when I create the change only happens to my account when I go to another account, the label continues as" bad. "I hope you can help.**> I used http://translate.google.com/ Link to comment Share on other sites More sharing options...
abhi2011 Posted November 20, 2012 Share Posted November 20, 2012 Where do you want this to work from? And the client can't send data to anything but 2 server. The server if needed can send to all clients. Link to comment Share on other sites More sharing options...
tidus133 Posted November 20, 2012 Author Share Posted November 20, 2012 **then as a label of the client connects to the server, so that when a label change the caption, all other customers to change too?** Link to comment Share on other sites More sharing options...
abhi2011 Posted November 20, 2012 Share Posted November 20, 2012 If you mean that if a player connects and the label changes will it change for the other players too then it might depending on whether you send the new caption data to all clients. Or if the you make the client ask for the data. Link to comment Share on other sites More sharing options...
tidus133 Posted November 20, 2012 Author Share Posted November 20, 2012 **that's the problem, I do not know pass that data from the server to all clients, hence need help from you guys in touch. ^ ^** Link to comment Share on other sites More sharing options...
abhi2011 Posted November 21, 2012 Share Posted November 21, 2012 senddatatoall use that Link to comment Share on other sites More sharing options...
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