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Different Starting Maps for each Class?


Ganjika
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How would I assign different starting positions to various classes?

Like have monks start in Map 23 and Clerics start in map 43

(at per-determined coordinates on each map, respectively),etc?

UPDATE: I followed this tutorial: [http://www.touchofde…-from-classini/](http://www.touchofdeathforums.com/community/index.php?/topic/123200-set-spawn-from-classini/)

- Am still trying to figure out how to change/edit this info in the .ini?

I know thatits classes.ini but its still the same? How do i tell the .ini

what classes should be where?
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I followed this on dragon eclipse and now get a subscript out of range on modPlayer upon creation of a new character

Highlighted is " _If PetMapCache(Player(index).Map).UpperBound > 0 Then"_

```
'View Current Pets on Map

[u][i] If PetMapCache(Player(index).Map).UpperBound > 0 Then[/i][/u]

For j = 1 To PetMapCache(Player(index).Map).UpperBound

Call NPCCache_Create(index, Player(index).Map, PetMapCache(Player(index).Map).Pet(j))

Next

End If
```

Now this is the problem I am having. I am using Dragon Eclipse Dx8 Nightly.
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