jaekx Posted November 25, 2012 Author Share Posted November 25, 2012 I was surfin around the code a little bit and it looks like skill damage is calculated only with will? So if a warrior wanted a skill "double slash" - 2 consecutive attacks - the damage would be based of the number of pts in will and not str? or double shot for bowman, that wouldnt be based on agility either? Is this easily changeable so that skill damage can be based off the weapon type or class type?current version of EAEdit - can someone also fill me in on what the scroll bar titled vitals in spell editor does? it scrolls all the way to like 20,000…. lol Link to comment Share on other sites More sharing options...
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