Xknife14 Posted January 17, 2013 Author Share Posted January 17, 2013 Hi, I am trying to make this rock destroy its self if the player has a wooden sword. But i can't figure it out. Please help would be greatly appreciated.Thanks in advancedXknife14 Link to comment Share on other sites More sharing options...
Matt Posted January 17, 2013 Share Posted January 17, 2013 I think you're referring to the event system's first map. Talk to the wizard and ask him to help you escape. Link to comment Share on other sites More sharing options...
Xknife14 Posted January 17, 2013 Author Share Posted January 17, 2013 > I think you're referring to the event system's first map. Talk to the wizard and ask him to help you escape.No i am making my own map but i really liked that so i wanted to add it to my map but not sure how. like i just want to blow up the rock when the player gets close to it. Link to comment Share on other sites More sharing options...
Agoraphobic Posted January 17, 2013 Share Posted January 17, 2013 If you're new to the Event System, I recommend reading the tutorial for it. Especially on Switches and Conditions, if you're still stuck after trying it out I'll help. ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png)http://www.touchofdeathforums.com/community/index.php?/topic/128298-eclipse-event-system-tutorial/ Link to comment Share on other sites More sharing options...
Xknife14 Posted January 17, 2013 Author Share Posted January 17, 2013 > If you're new to the Event System, I recommend reading the tutorial for it. Especially on Switches and Conditions, if you're still stuck after trying it out I'll help. ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png)> > [http://www.touchofde…ystem-tutorial/](http://www.touchofdeathforums.com/community/index.php?/topic/128298-eclipse-event-system-tutorial/)thanks, ill take a look. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Xknife14 Posted January 17, 2013 Author Share Posted January 17, 2013 Still Can't figure it out can somebody please help me. Sorry for all the trouble. Link to comment Share on other sites More sharing options...
Agoraphobic Posted January 17, 2013 Share Posted January 17, 2013 I'm not going to go into a detailed description, as it's all in the Event Tutorial how the Event System works. I suggest reading up on Switches and Conditions if you're still not familiar with them.As you can tell this is a 2 page Event. The first page activates when Ctrl is pressed on it, then a condition is ran to check if you have the wood sword. If you don't it tells you need one, if you have one it gives you text and turns the Self Switch A on. This forces the event to change to page 2\. As you can see on page 2, it's just an empty page with a blank graphic. You will notice the "Walk-Through" box is checked, so players can walk through it and the Self Switch A in True is the condition. That's all there is to it.You can also use a Player Switch to make the rock gone forever for that player. Also instead of a Condition code, you can just set the Condition on Page 2 to check if you have the item. Checking like that instantly removes the rock as soon as you get the sword.>! ![](http://sadpanda.us/images/1353677-J04W1IV.jpg) Link to comment Share on other sites More sharing options...
Xknife14 Posted January 17, 2013 Author Share Posted January 17, 2013 > I'm not going to go into a detailed description, as it's all in the Event Tutorial how the Event System works. I suggest reading up on Switches and Conditions if you're still not familiar with them.> > As you can tell this is a 2 page Event. The first page activates when Ctrl is pressed on it, then a condition is ran to check if you have the wood sword. If you don't it tells you need one, if you have one it gives you text and turns the Self Switch A on. This forces the event to change to page 2\. As you can see on page 2, it's just an empty page with a blank graphic. You will notice the "Walk-Through" box is checked, so players can walk through it and the Self Switch A in True is the condition. That's all there is to it.> > You can also use a Player Switch to make the rock gone forever for that player. Also instead of a Condition code, you can just set the Condition on Page 2 to check if you have the item. Checking like that instantly removes the rock as soon as you get the sword.> > > >! ![](http://sadpanda.us/images/1353677-J04W1IV.jpg)Thanks you so much. This was Excatly what i wanted. Link to comment Share on other sites More sharing options...
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