darkelf Posted February 10, 2007 Author Share Posted February 10, 2007 Tutorial for… TE.**Setting admin's access:**Open "server" folder, Accounts folder, and look for "Nameplayer.ini" (ex. darkelf.ini)U should c somethin like this:Name=DarkelfClass= 0Sex= 0Sprite= 0Level= 1Exp= 0Access= 0Modify the "access" to:1- Moniter2- Mapper3- Developer4- Creator**Start…**Before makin a "true" project, play a bit with the engine, use the default thingies until ull b good to start a TRUE project.To be a "true" project, u must have ur own grapich, or yah game will b borin as hell.To modify the grapich, go on: Client - GFX, And look for:Arrows.BMP (WTF IS DAT?! - With it, ull be able to draw "Arrows" to be used with "bows", it will show a small arrow walkin against the player ingame [really fast], if u dont want archers in yah game, u can always make the "bow" a magic wand, and the "arrow" in a fireball or w/e, or maybe draw bottles instead, so ull be able to throw thingies on annoying thingies).Spells.BMP (LOL WTF?! - Spells can be "skills" too, a warrior should use "skills" and a mage should use "spells", both can be draw in "spells.BMP", it'll be the grapich of all Skills/Spells).TilesXX.BMP (OMG! LOL HELP ME PLZZ - Tileset are the Maps 'grapich, Tilesets can be "ground-type" tiles, or animated or mask.Without tilesets, the map would be blank, all black.)Bigsprites.BMP (WTF?! LOL IM LOST - Big sprites are just like normal sprites, but they're 64x64, so if u wanna draw a big boss, u can use it.)Emoctions.BMP ( U can Draw emoctions with it).Items.BMP (Draw items with it, like a uhm… shirt? potion? N00b head?)Paperdool.BMP (draw paperdolled thingies here).Sprites.BMP (draw small monsters, yah chracters, and other sprites here).Remember, Black (0/0/0) = invisible, so dont draw VERY black armours.Now.. prob ur askin... Is there a way to modify the GUI? (Client grapich), Sure!.Open yah GUI folder, and u should see some stuff inside, Just open em in Paint and have fun to modify em.Colors.TXT (LOL WTF) should be like that:[CHATBOX]R=130G=139B=130[CHATTEXTBOX]R=130G=139B=130[BACKGROUND]R=130G=139B=130[SPELLLIST]R=130G=139B=130[WHOLIST]R=130G=139B=130[NEWCHAR]R=130G=139B=130R= REDG= YELLOWB= BLUEModify the number (ex. R=130, G=140, B=130) if u wanna put a new colour in those thingies.To show wat colour are all those numbers, just use PAINT.Music folder are the Musics ull be able to put when ull make a map (town music, forest music…)SFX are the sounds (attack sound, death sound, n00bi n00bi sound, etc.)Thats all the stuff u can modify/Put in yah game (from client folder).Lets see server folder now...Accounts folder, from here u can see all accounts made, Ull be able to modify em, delete em, etc.A good admin, with no mental-life-social-problems, normally wouldnt modify an account without reason (it will just make the player quit anyway), so if yah bored, dont play with em, unless u want some people to quit yah game.Banks- the banks of all accounts, u can see the items in their bank (or modify/put/withdraw) em.Classes- The classes in ur game, it works like this:Classx.ini:[CLASS]Name= Warrior (–Class name)MaleSprite= 1 (--Sprite's #, in yah sprite template [GFX])FemaleSprite= 1 (same, but for female choice)STR= 12 (starts with… 12 STR! T3H w00ti3z! awzxome!)DEF= 5 (starts with... 5 DEF! )SPEED= 3 (speed.)MAGI= 0 (Mana points)MAP= 1 (The map the character will spawn when the player will make it)X= 9 (X location)Y= 0 (Y location)Locked= 0 (leave it to 0)[STARTUP] (START-UP equipement)Weapon= 0Shield= 0Armor= 0Helmet= 0[SKILLS] (Starting skills! (or spells).Skill1= 0Skill2= 0Skill3= 0Skill4= 0Skill5= 0Skill6= 0Skill7= 0Skill8= 0Skill9= 0Skill10= 0Skill11= 0Skill12= 0Skill13= 0Skill14= 0Skill15= 0Skill16= 0Skill18= 0Skill19= 0Skill20= 0Skill21= 0Skill22= 0Skill23= 0Skill24= 0Skill25= 0Skill26= 0Skill27= 0Skill28= 0Skill29= 0Skill30= 0Info.txt:MaxClasses= 3MaxSkills= 25StatPoints= 0SkillPoints= 0Modify it before putting a new class, if its "3" u can make: class0.ini, class 1, class 2, class 3.If u wanna make a 4th, u gotta modify the info thingie, n write "4".Guides folder - Some tips for the makerItems folder - Items data files.Logs - The server saves all discussions here, so if ur checkin somethin, like.. WHO KILLED MAH PET!, ull be able to see it here.Maps/NPC folders - NPC/MAPS data files.Scripts - Ull be able to add scripts here.Ull see main.txt and main2.txt.The main2.txt is just a backup.. u know, if ull make a mistake, the game will go crazy.. trust me, always do a backup of yah thingies!The main.txt Has all scripts, read a good scripting tutorial, for add or make yah own scripts.Shop/spells - data files.Ok. thats all u should know about those folders.now ill explain how to make items, spells, monsters, etc.1- Log in with a character (access= 4)2- Press F1, u should c an awzome window:Play a bit with player commands and map commands for understand how thety work.Sprite commands just set a sprite to a player.. for example, if a n00b is annoying yah, ull be able to transform him in a worm from here (but the worm must be in SPRITE.bmp thingie).Weather will make rain or snow in game.. funny!the "devolper commands" are the most important for makin yah game:Map editor = will open a map editor:**File:**Save = Will save the map in data files (server folder)Exit = exit without saving the mapminimize = to minimize the window without closing it.**map:**Properties: Ull be able to spawn NPCs, Add music to the map and other nice stuff from here.Fill: Select a tile, Press fill, and the map will be full of that tile.Eye dropper: … i have no idea wats it xD**Display:**Screenshot mode: Will make the map in "screenshot mode", good if u wanna take a screenshot without havin the character in it.Day/night: to set day or night to the map.Map grid: Grid.**tile sheet:**Tileset list.**select type:**Layers: To put ground/mask/animation layers.Ground are the tileset wich the character walks on (ex. flowers, weed, etc.)Mask: Ever saw those items (ex. House tileset) with a black background?, wat happens if ull use em with "ground" layers?Yep, it will show the black background too, but with "mask" it wont happen.Animation: animated tiles… like uhmm, a river?Atributes (o_O): Atributes to put on the tilesets.Blocked: the player cant walk on it.Warp: if the player walks on it, he/she will be teleported.Item: the player will get an item if he walks on it.Npc avoid: The npc cant spawn/walk on it.Key: Put it on a tile, to use an item (ex. a key) to "open" it. (for doors).Key open: doesnt require an item.Heal: it will heal the player if he walks on it.Play sound: it will play a sound if ull walk on itKill: ull get killed if ull walk on it.Scripted: Scripted-tile.Class change: the player will change class if ull walk on it.Notice: uuh, it looks similar to "play sound" thingie.door: Door-type tile.Sign: Signs... o.osprite change: it will change the player's sprite if ull walk on the tile.Shop: It will open a "NPC" shop if ull walk on the tile.Class block: Select a class, and the tile will block the player with that class.Arena: Pvp area.Bank: works Just like shop, but it will show yah bankPlayer house: Put it on a tile, and when ull walk on it, a prompt will ask u if u wanna buy "this house".Lights (o.o):To add lights on the tile (ull see a small yellow L).Thats all u should know about "makin a map", Remember you cant use scrooling if u already made maps without scrooling, and u cant either make a scrooling-map if u didnt set "1" on data.ini (Server folder).-TO BE CONTINUED. 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