Kemerd Posted March 9, 2013 Author Share Posted March 9, 2013 I've follow this tutorial, and my setting are:1156 and 800\. I've resized it once, and I've also made the picscreen width and height, scalewidth and scaleheight bigger, (to 1156 and 800) So, everything is 1156, and 800\. But why is my picscreen not resizing bigger? Should I not have adjusted the scale width/height? I've deleted all the maps.Also, I know the GUI is messed up, but I'll fix that later. I just need the picScreen to get resized, then I can make the GUI I need.![](http://img594.imageshack.us/img594/3666/messuop.png)I know the brown part is my piscreen, the maps just aren't showing up on it.Using EO 3.0, [http://www.touchofde…een-resolution/](http://www.touchofdeathforums.com/community/index.php?/topic/118055-game-picscreen-resolution/) with that Link to comment Share on other sites More sharing options...
Santini Posted March 9, 2013 Share Posted March 9, 2013 Hey,Which version are you using? and could you link the tutorial. Link to comment Share on other sites More sharing options...
Kemerd Posted March 9, 2013 Author Share Posted March 9, 2013 Stock EO 3.0 Link to comment Share on other sites More sharing options...
Santini Posted March 9, 2013 Share Posted March 9, 2013 Can you link the tutorial you used? Link to comment Share on other sites More sharing options...
Kemerd Posted March 9, 2013 Author Share Posted March 9, 2013 Oops. I guess it didn't do my edit, but it is:http://www.touchofdeathforums.com/community/index.php?/topic/118055-game-picscreen-resolution/ Link to comment Share on other sites More sharing options...
Santini Posted March 9, 2013 Share Posted March 9, 2013 Did you change these to the new size:Direct3D_window.BackBufferWidth = 800 ' frmMain.[background=yellow]picScreen[/background].ScaleWidth 'Match the backbuffer width with the display widthDirect3D_window.BackBufferHeight = 600 Link to comment Share on other sites More sharing options...
Kemerd Posted March 9, 2013 Author Share Posted March 9, 2013 Where is that? Thanks. Link to comment Share on other sites More sharing options...
Santini Posted March 9, 2013 Share Posted March 9, 2013 ctrl + f and search for this line:Direct3D_window.BackBufferWidth = 800Or you can find it in modGraphics in Public Function InitDX8 Link to comment Share on other sites More sharing options...
Kemerd Posted March 9, 2013 Author Share Posted March 9, 2013 Thanks. Oh, and I'm not stupid, I just accidentily had my server project open instead of my client. XD Ok, maybe I am stupid. Thanks again, though. Link to comment Share on other sites More sharing options...
Santini Posted March 9, 2013 Share Posted March 9, 2013 Is it working properly now? Link to comment Share on other sites More sharing options...
Kemerd Posted March 9, 2013 Author Share Posted March 9, 2013 Yea, and how do I lock, err, topics, that is.Thanks for all your help. Link to comment Share on other sites More sharing options...
Santini Posted March 9, 2013 Share Posted March 9, 2013 Not a 100% sure have a look at the bottom. However I am glad I could help. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
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