JeffSventora Posted April 30, 2013 Author Share Posted April 30, 2013 ![](http://www.freemmorpgmaker.com/uploadfiles/5b6aaa5ae696d48489a30f5bfc21b359.png)**What is Way of the Blade?**Way of the Blade is a student project from Full Sail University that is currently in it's BETA phase. This is a project where students get grouped up at the end of their degree program and are tasked to design and develop a full video game in 5 months. This is the game that my group have been working on for roughly 3 months and we are thoroughly enjoying it.Way of the Blade is a 2.5D Hack n' Slash fighter that focuses on balanced fighting mechanics and skillful combat. If you have ever played Bushido Blade, this is very similar. It's all about timing. We really wanted to focus on giving player's the ability to define their own styles of fighting.Combat is broken up into three pieces:- Aggression- Defense- DeceptionThink of these as rock, paper and scissors. Defense will trump aggression, deception will trump defense and aggression will trump deception.As of right now, there is no released build for you guys to play. We do however, have a Facebook group where we post progress on the current state of the game. So I'd like to share with you the link to the group as well as some videos showing off what we have accomplished within two months of programming (first month is STRICTLY design).Click [HERE](https://www.facebook.com/TeamGLHF?fref=ts) to go to the Facebook page.Latest Build Video (April 16, not the newest. Expect a newer one soon!)[https://www.facebook…v=4658055016355](https://www.facebook.com/photo.php?v=4658055016355)**Also, 95% of the assets are TEMPORARY. Expect a complete face lift this month.** Link to comment Share on other sites More sharing options...
Mal Posted April 30, 2013 Share Posted April 30, 2013 Watched a little of the video. Interesting little game. Did you guys build the libraries from the ground up for all of the rendering or did you use existing technology? Link to comment Share on other sites More sharing options...
JeffSventora Posted May 1, 2013 Author Share Posted May 1, 2013 We wrote a deferred rendering system using Direct3D 9\. Working on a new video, there is a blatant difference in quality between that latest video and our current build. Link to comment Share on other sites More sharing options...
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