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–Anthologies Online-- In need of someone familiar with Source Editing for TE


Sterling
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**Anthologies Online:**

About: Anthologies Online is an **overhead** MMORPG using the Total Eclipse Final Release engine. By overhead, I mean it is entirely overhead, instead of at an angle. While this may seem to simplify the graphics, it allows for more content to be added quickly, while retaining, in my opinion, a fair amount of detail. The concept is simple, and I am hoping all of you old school gamers here will pick up on it, dungeon crawling, in an old school Gauntlet style. The most important part of the game is the fact that there are multiple writers to the story, in fact, anyone and everyone technically can provide story content. We provide you with the protagonist, you write your own story as you play. As a bonus to the game, each update to the game will be released as a new "Chapter" of the game, unfolding the story similar to a novel. With multiple writers on the team, you can be sure to find many side stories and plot lines to follow, all with different backgrounds due to the difference in the writers. At certain points, there will be contests held for short "Chapters" where players will be able to submit their story and have it come to life within the game as a minor update.

Many of you have been following our thread in the WIP thread and I appreciate alot of the feedback and info I have recieved from everyone so far. We are putting the finishing touches on our custom tilesets rights now as well as our sprites and have found ourselves in need of someone familiar with VB to edit TE Final Release source. I am looking for someone able to create the following:

* NPC's that follow a set path (aka patrolling guards)
* NPC's that remain stationary until attacked.
* Transforming NPC's
* Destroyable Tiles (aka, when tile is hit with X Spell, tile changes property and look
* More features will be required as the game progresses

Currently we have a team of close to 10 people working on this project, ranging from storyline artists, to mappers, to just in game moderators. A person with a strong VB background would really complete this project and bring us together as a group to help push us towards our Beta release by late summer.

Here is a sample of the current work we have done with the engine, including custom sprites and tiles, and a GUI that is a work in progress.

![](http://i102.photobucket.com/albums/m102/Irishseventhsoul/mainmenu2-1.jpg)
![](http://i102.photobucket.com/albums/m102/Irishseventhsoul/Beta%20Screenshots/Screenshot14.jpg)
![](http://i102.photobucket.com/albums/m102/Irishseventhsoul/Beta%20Screenshots/Screenshot15.jpg)
![](http://i102.photobucket.com/albums/m102/Irishseventhsoul/Beta%20Screenshots/Screenshot5.jpg)
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