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Reset the action of a player in a shop


iHero
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**Introduction**

When a packet is sent to clean the player action in a shop by the server is not cleaned only player who is sent in the package, but all players online.

**Server~Side**

```
modServerTcp
```

In _Sub ResetShopAction_ find:

```
SendDataToAll Buffer.ToArray()
```

Replace for:

```
SendDataTo Index, Buffer.ToArray()
```

**Credits**

Ricardo
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