Reguba Posted December 16, 2008 Author Share Posted December 16, 2008 I have been thinking… A lot haha! Since a new EE version is going to be coming out with lots of nice features, I thought I would work on a game again.But here is my idea, I was thinking about making, instead of a game focused around leveling a character, a game simply meant to tell a story. Although this may sound like a single player style RPG, I was hoping to get that feeling within an multiplayer environment.I haven't worked out all the kinks in this idea quite yet, but I feel like this could be an interesting project! :PTell me what you guys think about it. If my explanation wasn't clear feel free to ask me any questions.Also, I actually have a story that I worked on quite a while ago that I wouldn't mind bending to be fit into a game environment. Link to comment Share on other sites More sharing options...
Techno 5.0 Posted December 16, 2008 Share Posted December 16, 2008 umm maybe you could go after what Guld Wars did..thats wat im going to doim going to have several missions that go along the storylineand many side questsspecialy for my game players will form a party and team up to do missions cuz they will need alot of help ;) Link to comment Share on other sites More sharing options...
The Oracle Posted December 16, 2008 Share Posted December 16, 2008 i'm liking your thinking, reguba. Sounds nice. Will the quest system be scripted or hardcoded? Link to comment Share on other sites More sharing options...
Reguba Posted December 16, 2008 Author Share Posted December 16, 2008 I wish I could hard code it, but to be honest I barely know the Eclipse source… So I may just have to stick to scripts.Also, Ninja nice point I didn't even think about Guild Wars, they did have "sort" of a story. My game would work something along those lines, but rather be more focused on the story than GW was. Link to comment Share on other sites More sharing options...
Techno 5.0 Posted December 16, 2008 Share Posted December 16, 2008 id like to see where this goes cuz im goin to try and attempt at itlike GW cutscenes ima try and attempt those aswellill make the boss battles so hard ull cry XDjk jk lolbut the final boss hmmmur gonna cry on that one Link to comment Share on other sites More sharing options...
Reguba Posted December 17, 2008 Author Share Posted December 17, 2008 Hmm, ya know the real trick to this is to figure out how you can really drill in the story to the player… Link to comment Share on other sites More sharing options...
Techno 5.0 Posted December 17, 2008 Share Posted December 17, 2008 umm give the player decisions so the story has multiple endingsput in drama,romance, defiance, betrayal etc. Link to comment Share on other sites More sharing options...
Reguba Posted December 17, 2008 Author Share Posted December 17, 2008 Those are good points. But in the case of my story, it may end up being a little more linear, sort of play out like a book per-se but you are involved. So in my case the decisions for the user may not work the best, but I suppose I'll just have to experiment once I start to work on it more. Link to comment Share on other sites More sharing options...
Techno 5.0 Posted December 17, 2008 Share Posted December 17, 2008 well ill help you with anythin on this cuz im tryin to do the same thing Link to comment Share on other sites More sharing options...
Reguba Posted December 17, 2008 Author Share Posted December 17, 2008 Haha ok thanks man, I'll do the same for you if you need it. The Eclipse implementation of my project will not be for quite some time seeing as how I really don't want to make the stuff and have to transfer/convert whatever to get it to work in 3.0\. Aside from that I'm excited about experimenting with this idea. Link to comment Share on other sites More sharing options...
Techno 5.0 Posted December 17, 2008 Share Posted December 17, 2008 AGREED lolsame i am very excited Link to comment Share on other sites More sharing options...
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