blkcrow Posted August 8, 2013 Author Share Posted August 8, 2013 I am currently making a java engine with lwjgl in order to be used in my future projects. Instead of one complete game engine i am making small independent engines (graphics, music, networking…) to be used when needed. So i though why not make a small easy to be made game and develop it along the engines. I searched online and found some really nice free to use [space shooter](http://opengameart.org/content/space-shooter-art) graphics. And here it is![](http://eclipseorigins.com/community/filehost/e4cece16ec4efc20d7830648f6a657ae.png)not much is done yet just basic gameplay. Options and High Score buttons do nothing as of yet but will do later on developmentdownload link: [https://docs.google.com/file/d/0BwelwIV1BTReM2N0NjJOLWkwZ1k/edit?usp=sharing](https://docs.google.com/file/d/0BwelwIV1BTReM2N0NjJOLWkwZ1k/edit?usp=sharing)Download link is uptodateChange Log:**31/8/2013*** Added better input handling.* Second version is out.* Changed Load game button with options but it doesn't do anything as of yet.* Press v to enable VSync and f to toggle the frame lock on and off.* I have added some more fonts in the font folder to change the ingame font change the name of the font you want to "font.png"**25/8/2013*** Added better support for bitmap fonts. Now they look much more better* Did some optimizations on the way the Graphics engine handles textures* The bullets and the player has been speed up a bit also enemies fire bullets more frequentlyTo do list:* Fix some issues with the time step* Optimize graphics engine* Make proper GUI classes* Start the music engine* Start the database engine* Start the physics engine* Start the networking engineI will keep a track of the 10 people that get the higher score so post your screenshots here and i will add you to the listHigh Scorers1. Scara - 96002. blkcrow - 84003. Sherwin - 7900 Link to comment Share on other sites More sharing options...
Seb Posted August 8, 2013 Share Posted August 8, 2013 the link just leads to the picture you used Link to comment Share on other sites More sharing options...
blkcrow Posted August 8, 2013 Author Share Posted August 8, 2013 oh damn used the wrong link :D wait i will fix itFixed Link to comment Share on other sites More sharing options...
hisherwin Posted August 9, 2013 Share Posted August 9, 2013 image Link to comment Share on other sites More sharing options...
blkcrow Posted August 9, 2013 Author Share Posted August 9, 2013 ![](http://eclipseorigins.com/community/filehost/c8e5169cbbb9d2aca6ab86190d0225ff.png)not too bad :P Link to comment Share on other sites More sharing options...
Smallbro Posted August 9, 2013 Share Posted August 9, 2013 I'm not sure if the bullets are meant to be super slow? Link to comment Share on other sites More sharing options...
blkcrow Posted August 9, 2013 Author Share Posted August 9, 2013 > I'm not sure if the bullets are meant to be super slow?I will speed some things up in the next update (Bullets, players, enemies) to make the gameplay faster. I will probably add more types of enemies and some asteroids too Link to comment Share on other sites More sharing options...
Smallbro Posted August 9, 2013 Share Posted August 9, 2013 Just making sure you'd framelocked it! ;D Link to comment Share on other sites More sharing options...
blkcrow Posted August 9, 2013 Author Share Posted August 9, 2013 > Just making sure you'd framelocked it! ;DWill do just wanted to see if other computers are getting the same fps Link to comment Share on other sites More sharing options...
Saga Posted August 15, 2013 Share Posted August 15, 2013 lol ;) Link to comment Share on other sites More sharing options...
blkcrow Posted August 25, 2013 Author Share Posted August 25, 2013 Haven't been working on this much but i have some updates.* Added better support for bitmap fonts. Now they look much more better* Started planning the GUI classes* Started working on an Input Engine* Did some optimizations on the way the Graphics engine handles textures* The bullets and the player has been speed up a bit also enemies fire bullets more frequentlyi wont upload the latest version yet till i fix some problems with the game lagging when the fps are locked> -snip-added you in the high scorers Link to comment Share on other sites More sharing options...
pandacoder Posted August 25, 2013 Share Posted August 25, 2013 I would have posted a screenshot but the game window kept crashing while the rest of the game hogged up my entire processor. The game coding must be horribly inefficient, since what I was see on screen was not as demanding as the client was.FYI, I was getting >2K FPS on my crappy laptop. Link to comment Share on other sites More sharing options...
blkcrow Posted August 26, 2013 Author Share Posted August 26, 2013 > I would have posted a screenshot but the game window kept crashing while the rest of the game hogged up my entire processor. The game coding must be horribly inefficient, since what I was see on screen was not as demanding as the client was.> > FYI, I was getting >2K FPS on my crappy laptop.The code for the game (player, enemies, bullets, etc) is indeed inefficient since i just throw it together for testing purposes but shouldn't be that inefficient it takes only about 15% of my cpu at 2.60Ghz with 680fps. I should have limit the fps but it seemed weird that i will only get ~600 fps even if i didn't draw anything on the screen. Anyway the next version will have an fps cap and an option to uncap them Link to comment Share on other sites More sharing options...
pandacoder Posted August 31, 2013 Share Posted August 31, 2013 If you tell me how you are rendering/updating and what you are using for rendering and whatnot I could potentially give you suggestions on how to improve your code and both make it more efficient and consistent. Link to comment Share on other sites More sharing options...
blkcrow Posted August 31, 2013 Author Share Posted August 31, 2013 Latest version is out.Press the v button to toggle VSync and the f button to toggle the FPS lock. I have also added some more fonts in the font folder to change the ingame font change the name of the font you want to "font.png" Link to comment Share on other sites More sharing options...
blkcrow Posted September 15, 2013 Author Share Posted September 15, 2013 ![](http://eclipseorigins.com/community/filehost/41f55d5273a5f3613e745fc91ea71e14.png) Link to comment Share on other sites More sharing options...
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