Pig Posted August 17, 2013 Share Posted August 17, 2013 Here is what you do. once you have the game up hit "Insert" On your keyboard to bring up the Admin Panel then click on the button that says "NPC" From there you can make npcs for your game. Once you have created your npc you open up the "Map editor" and add them to your game from there. You should really play around with the engine before assuming everything is not there. Link to comment Share on other sites More sharing options...
jakeyiii Posted August 17, 2013 Author Share Posted August 17, 2013 nah that don't work… Link to comment Share on other sites More sharing options...
Pig Posted August 17, 2013 Share Posted August 17, 2013 Well good luck. I can't help you. Link to comment Share on other sites More sharing options...
jakeyiii Posted August 17, 2013 Author Share Posted August 17, 2013 right I figured that out.may I ask how do I make Paperdolls? is there a program I can download or whjat? Link to comment Share on other sites More sharing options...
prop11 Posted September 1, 2013 Share Posted September 1, 2013 Take the Picture of the Item you want to paperdoll, get a pre made paperdoll and copy and paste the item over it (only works for swords/wands and shit) tht's what i do, however armour and shields are more complex Link to comment Share on other sites More sharing options...
Seb Posted September 1, 2013 Share Posted September 1, 2013 shields are also fairly simple look at one i made![](http://s22.postimg.org/xozautg35/143.png)don't use it though as it's not my game Link to comment Share on other sites More sharing options...
prop11 Posted September 1, 2013 Share Posted September 1, 2013 > shields are also fairly simple look at one i made> ![](http://s22.postimg.org/xozautg35/143.png)> > don't use it though as it's not my gameif you do it like tht, then the sword and shield over lap, u gotta do half a shield (i think) like this![](http://i.imgur.com/SvVBtAd.png)(please dont use the above as it is from Tiranglia Online, however you may use the sprite as it is from an RMXP resource pack) Link to comment Share on other sites More sharing options...
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