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Wich version


marijn13
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@marijn13:

> Te, is better.

No..

@marijn13:

> Evoltion has not much sprites.

Get your own, you can't just rely on the game default..

@marijn13:

> And big maps, it's not easy to make maps. SUcks

It's the same process…

-Alpha
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@marijn13:

> Evoltion has not much sprites.

Umm… You can transfer all the sprites from TE into EE ya'know
@marijn13:

> And big maps, it's not easy to make maps. SUcks

Not sure what you mean by this… If you meant the map size in EE is bigger, then you can make it smaller in the Data.ini (just set the mapsize or set Scrolling = 0)

If you meant you've made alot of maps in TE and want them in EE, you can convert them (you should be able to atleast).
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@marijn13:

> What is then better on EE?

Well, seeing as you can virtually do everything on EE that TE could do, EE also has:
More scripting commands (most scripts in the Script Database will not work for TE, but will work for EE; though, scripts made for TE will work in EE),

More stable server options (customizable time, etc),

More mapping tools (more mapping attributes, you're able to select where the NPC can spawn, etc)

More Mapping Attributes - Now you have Heal, Guild Block, Grapple Stone (also, EE has Grapples), Walk-Through Tile (this allows people to walk though other players), Kill, Click (so if a user clicks the tile, something happens), Minus Stat.

MP3 support (not sure, does Total Eclipse support MP3s?

Better editors (and there are more options now for the different npcs)

Custom Menus

Optimized Coding (makes the game run faster for the user, and less lag for alot of users)

Fixed Bugs (TE had alot of overflow bugs, eg, if too many items were being used, ec; paperdoll bugs have been fixed, and some issues with the item editor)

Custom Character (not sure how many people use them, but it's out there)

* * *

There's other things too, I just don't have time to look them up
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If you can figure out how to use this, [here is a scripted a map copier](http://www.touchofdeathforums.com/smf/index.php?topic=32620.0) (you can use it to copy all of your TE maps into inis, then use it in EE to put the inis back into maps.

There are afew map converters that will convert [TE to EE](http://www.touchofdeathforums.com/smf/index.php?action=dlattach;topic=41227.0;attach=7618), but I think it only converts TE to EE1.0 (and I'm not sure how reliable it is).
Here is a [2.5 to 2.7](http://www.touchofdeathforums.com/smf/index.php?action=dlattach;topic=41227.0;attach=7619) map converter, it may be able to convert the maps to 2.7 after they've been converted from TE.

Remember to backup all your maps before attempting this
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