Lanphrost Posted April 21, 2009 Author Share Posted April 21, 2009 I want to make it so that there is a tile the moves your sprite up/down by __ pixelsI think this can be done in main under scripted tiles by using:MovePlayer(ByVal index As Long, ByVal Direction As Long, ByVal Movement As Long)but honestly I don't understand half of what that means.Please note that I would also have to make sure they don't decrease height EVEERYTIME they touch these tiles, only when they aren't already down/up. Link to comment Share on other sites More sharing options...
Anna Comnena Posted April 21, 2009 Share Posted April 21, 2009 Can't really do this with a script as player movement is tile-based and not pixel-based. So the sprite has to align to a specific tile, so best way is to just use warp tiles. Link to comment Share on other sites More sharing options...
Lanphrost Posted April 21, 2009 Author Share Posted April 21, 2009 So I'd have to make a pretty steep ledge then… Link to comment Share on other sites More sharing options...
unnown Posted April 23, 2009 Share Posted April 23, 2009 jup or mod the source Link to comment Share on other sites More sharing options...
Lanphrost Posted April 23, 2009 Author Share Posted April 23, 2009 Oh right this should be in source not sadscript =>.<= my bad Link to comment Share on other sites More sharing options...
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