lance324 Posted May 21, 2009 Author Share Posted May 21, 2009 when you create a gaurd how do you put it so he/she stays there and doesn't move like he really is gaurding the castle Link to comment Share on other sites More sharing options...
vrage Posted May 21, 2009 Share Posted May 21, 2009 http://www.touchofdeathforums.com/smf/index.php?topic=36848.0 Link to comment Share on other sites More sharing options...
lance324 Posted May 22, 2009 Author Share Posted May 22, 2009 um.. read that and it doesn't say anything about keeping someone (even a gaurd) stillonly explains about armor, weapons, maybe spells, and giving access, and making NPCs Link to comment Share on other sites More sharing options...
Admiral Refuge Posted May 22, 2009 Share Posted May 22, 2009 That's not really what guards are for; I'd check out this tutorial that explains the Guard System: http://www.touchofdeathforums.com/smf/index.php?topic=38183.0But if you want an NPC not to move, just use "Npc Avoid" tile attributes, and surround the NPC. Link to comment Share on other sites More sharing options...
lance324 Posted June 2, 2009 Author Share Posted June 2, 2009 ok that makes sense Link to comment Share on other sites More sharing options...
cheatking Posted June 2, 2009 Share Posted June 2, 2009 If you want a guard figure that won't arrack or move use Shopkeeper. Link to comment Share on other sites More sharing options...
lance324 Posted June 3, 2009 Author Share Posted June 3, 2009 um.. ok sure Link to comment Share on other sites More sharing options...
Gadr_10 Posted June 3, 2009 Share Posted June 3, 2009 try with NPC avode Link to comment Share on other sites More sharing options...
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