Xavi Posted May 29, 2009 Author Share Posted May 29, 2009 I've heard a lot of talk about how the custom menus are useful…don't work in EE 2.7, etc. but how do you use and create them?Do you script them, or is there some sort of non-scripting option for them? Link to comment Share on other sites More sharing options...
Admiral Refuge Posted May 29, 2009 Share Posted May 29, 2009 Custom menus work with EE2.7, and yes, they are scripted. The only thing is, anything the user enters with a custom menu (when you're using it like a quarrybox), it returns 0, but there's a fix for that in the source board.Really, all you have to do is:Call CustomMenuShow(index, "Title", "\GUI\CUSTOM\file.bmp", 1)Here's a tutorial: http://www.touchofdeathforums.com/smf/index.php/topic,7458.0.html Link to comment Share on other sites More sharing options...
Fruitpunch Posted May 31, 2009 Share Posted May 31, 2009 @Admiral:> Custom menus work with EE2.7, and yes, they are scripted. The only thing is, anything the user enters with a custom menu (when you're using it like a quarrybox), it returns 0, but there's a fix for that in the source board.> Really, all you have to do is:> Call CustomMenuShow(index, "Title", "\GUI\CUSTOM\file.bmp", 1)> Here's a tutorial: http://www.touchofdeathforums.com/smf/index.php/topic,7458.0.htmlIsn't that only for textboxes? Clicking Labels and Picture Boxes still works correct? Link to comment Share on other sites More sharing options...
Admiral Refuge Posted May 31, 2009 Share Posted May 31, 2009 @Fruitpunch:> Isn't that only for textboxes? Clicking Labels and Picture Boxes still works correct?Yea, it's just for the text boxes (if the user enters a string, it will return 0, it was actually intentional to prevent users from running scripts to the server via custom menus).Either way, I usually just use prompts and quarryboxes Link to comment Share on other sites More sharing options...
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