SPIKEYBOI Posted June 4, 2009 Author Share Posted June 4, 2009 Hey i've been coming across some things that i need some help with. Heres a few i thought were the most important.-How can i make it where when someone uses a key on a door, the door actually looks like it opens?-How can i make it where when someone buys a house, it shows their name in the houses name? ( Ex. SPIKEYBOI's house )-I'm afraid to host the game myself, seeing as that i'd have to keep it on 24/7 and only a few chances to shut it down for maintenence. Is there a good software or hoster that i can use that will host 24/7 and still allow me to adjust the game?-When some monsters/enemies get to the edge of a map, they seem to split in 2 pieces. 1 is visible, the other isnt. This provides a weird problem that needs attention.-Sometimes when i play and a monster/enemy drops an item, i try to pick it up only to realize that it shows it, but doesn't really exsist there. ( I checked this by going to another map then coming back. )-I'm no pro at making scripts, so when i want to make some quests for the players im lost and need help. Is there a software i can download that is a good basic quest maker or a tutorial on how to make them?-In-game i've barely managed to script out where you can kill a person ( say the king of the land ) and an event happens. ( Say guards in the map area attack you. ) But this is not a good script and was wondering is there a good tutorial for making events in-game?-When a player buys a house, they seem to have the same rights as a person who doesnt buy a house. Whats the point of wasting money on a house when you can do whatever you needed to do without actually buying the house? ( Say sleep on a bed, or buy furniture for it. ) I was wondering, how do i make it where a player that doesnt own the house cant use certain things, and other player that does own it can?-How can i make it where an NPC can move from 1 map to the other? Like a zombie move from map1 going left to map2? Cause it feels like the maps are somewhat seperate. If you manage to keep 1 area completly enemy free, then go just to the next map and thers like 10 more, it feels disconnected and more like you just teleported to another area.-This question has bugged me a lot, how do i make a spell that teleports you to a certain area? ( My friend told me they have that on Runescape, and the idea doenst seem that bad when it comes down to it. )If someone can answer some or all of these questions, that would help me to the point of eternal thanks! :cheesy: Link to comment Share on other sites More sharing options...
Patrick Posted June 4, 2009 Share Posted June 4, 2009 #2 Use a Playerhouse attribute tile.Will naswer more but need to finish dt. Link to comment Share on other sites More sharing options...
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