Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

64x64 player sprite-change?


Pasketi
 Share

Recommended Posts

Well…. okay, can someone tell me
1\. how to get VB6portaple to work?
2\. How do i make a sub, that i can use while scripting sadscript. Sub should find the "BigSprites.bmp" and pick up the specific sprite (let's say number 50). I should be able to use this as "Call SetPlayerBigSprite(Index, 50)" in sadscript.

This goes WAY over... i can't just do anything else than wait, that someone come's and gives me the instructions...

Thanks
Link to comment
Share on other sites

@Pasketi:

> Well…. okay, can someone tell me
> 1\. how to get VB6portaple to work?
> 2\. How do i make a sub, that i can use while scripting sadscript. Sub should find the "BigSprites.bmp" and pick up the specific sprite (let's say number 50). I should be able to use this as "Call SetPlayerBigSprite(Index, 50)" in sadscript.
>
> This goes WAY over... i can't just do anything else than wait, that someone come's and gives me the instructions...
>
> Thanks

This is the scripting board; your best bet would be to ask in the Source Questions board (you may get a better response in there).
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...