dao Posted June 20, 2009 Share Posted June 20, 2009 yes it is so hard… dont have to triple post >.> Link to comment Share on other sites More sharing options...
Pasketi Posted June 20, 2009 Author Share Posted June 20, 2009 ok… showwy!But i still need help! Link to comment Share on other sites More sharing options...
Pasketi Posted June 22, 2009 Author Share Posted June 22, 2009 Sorry to Bump again :P need help still Link to comment Share on other sites More sharing options...
dao Posted June 22, 2009 Share Posted June 22, 2009 lol. obviously no one knows how. might just want to give up or keep trying Link to comment Share on other sites More sharing options...
Pasketi Posted June 23, 2009 Author Share Posted June 23, 2009 I still keep trying!! This is too important for me!! Or maybe i just wait for SE1.0 and try there…. I heard sprite-scaling is possible there. Link to comment Share on other sites More sharing options...
Robin Posted June 23, 2009 Share Posted June 23, 2009 @Zultarâ„¢:> lol. obviously no one knows how. might just want to give up or keep tryingI do, I'm just lazy :PEclipse's BltPlayer sub is a mess. It's a headache messing around with it. Link to comment Share on other sites More sharing options...
Pasketi Posted June 24, 2009 Author Share Posted June 24, 2009 sssoooo…. should i just wait for SE1.0? is sprite "scaling" easier there? when it's default 8 rows, then it should identify, what's the size of the sprite, am i right? Link to comment Share on other sites More sharing options...
dao Posted June 24, 2009 Share Posted June 24, 2009 lol robin =Pur always to lazy to write out a tutorial Link to comment Share on other sites More sharing options...
Robin Posted June 24, 2009 Share Posted June 24, 2009 @Pasketi:> sssoooo…. should i just wait for SE1.0? is sprite "scaling" easier there? when it's default 8 rows, then it should identify, what's the size of the sprite, am i right?You could try porting my tutorial from Mirage.[http://web.miragesource.com/forums/viewtopic.php?f=124&t=5047&start=0](http://web.miragesource.com/forums/viewtopic.php?f=124&t=5047&start=0)@Zultarâ„¢:> lol robin =P> ur always to lazy to write out a tutorialI'm offended! I always take the time out to post example code and explain the problem completely. Link to comment Share on other sites More sharing options...
Pasketi Posted June 24, 2009 Author Share Posted June 24, 2009 Umm…. so i'd have to create my whole sprites again by putting them separated? Hmm.... Maybe i'll just wait for the SE1.0 :SPS. How is this possible? Link to comment Share on other sites More sharing options...
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