balliztik1 Posted June 17, 2009 Author Share Posted June 17, 2009 Whenever you cross over to a new map, any damage you've done to an NPC on the previous map will blit over the corresponding NPC on the new map. It's a very simple fix to a someone annoying bug that has been around for ages.Search for this code:``` If (casestring = "checkformap") Then```It may be slightly different in older versions. In all cases, search simply for "checkformap" and you should be guided to the right place. Once there, paste this under it:``` NPCWho = 0```That's all there is to it. Simple.Also, I noticed a bug in Firefox while typing up this bug fix. Are my bug finding days never over? *throws hands up in disgust* Link to comment Share on other sites More sharing options...
Akselj Posted June 19, 2009 Share Posted June 19, 2009 I have found that this one collides with http://www.touchofdeathforums.com/smf/index.php/topic,46462.0.html and therefore I only use that. Will it still work properly? Link to comment Share on other sites More sharing options...
balliztik1 Posted June 19, 2009 Author Share Posted June 19, 2009 Yes, this is not meant to be used with http://www.touchofdeathforums.com/smf/index.php/topic,46462.0.html. The bug fix is slightly different under that system. I added this fix as it pertains to that tutorial. If you added it before the fix, check out step 2. Link to comment Share on other sites More sharing options...
Akselj Posted June 19, 2009 Share Posted June 19, 2009 Okay then. It works and is in Evo 2.8\. BTW, how oges the bank fixes? Link to comment Share on other sites More sharing options...
balliztik1 Posted June 19, 2009 Author Share Posted June 19, 2009 I think I've got them all, now. I'll PM you the last one.No, actually, it looks like it's already fixed. Nvm. That should be all. :) Link to comment Share on other sites More sharing options...
Akselj Posted June 19, 2009 Share Posted June 19, 2009 Thanks! I will add you in the creds for helping me tracking bugs :) Link to comment Share on other sites More sharing options...
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