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Call speechbuble?


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@»ßŁũë«592:

> Thanks but a
> Example please =)

Say you want a speechbubble on map 4, at 15x15, to say "Hello World!" in red (the "bubbleindex, is the same as a normal index, I think, just for the bubbles; so if there's no other bubbles going on, I think it's safe to have it "1").

Call TextBubble(Index, 1, "Hello World!", 4, 15, 15, RED)

Though, this bubble will only work for you; if you want everyone on the map to see it, I think it's:
Call MapTextBubble(BubbleIndex, Text, Map, X, Y, Color)
As an example:
Call MapTextBubble(1, "Hello World!", 4, 15, 15, RED)

Don't double-post; you know better.
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I made that script in like 30 seconds
How the hell am i suppose to know if it even WORKS?lol.
I think speech bubbles automatically HAVE timers, that disappear.
If not, you could always do it yourself ;)
If that script DOES work… I'm better at scripting then i thought. o.O
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Alright thanks so much ÀĎМϊΓǺŁ ŖĕFũĞĒ (FREE TO USE FOR ADMIRAL *Character map* :D),And ÌΠĦ(same for you)

<3 charactor map
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@»ßŁũë«592:

> Alright thanks so much ÀĎМϊΓǺŁ ŖĕFũĞĒ (FREE TO USE FOR ADMIRAL *Character map* :D),And ÌΠĦ(same for you)
>
> <3 charactor map

No worries.

PS: ÅÐмiядζ ЯĢ€
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