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SOLVED- It worked :)


Valon328
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> Case 1
>
>     If CanTake(Index, 1, 0) And CanTake(Index, 2, 0) Then
>         Call TakeItem(Index, 1, 0)
>         Call TakeItem(Index, 2, 0)
>         Call GiveItem(Index, 3, 0)
>     Else
>         Call PlayerMsg(Index, "I can make you an item if you give me the supplies", BRIGHTRED)
>     End If

This is Godlord's script basically but I wanna ask that if I put this in a scripted tile and I had these items and when I step on the tile the tile takes the supplies and gives me the item?
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