GeminiXcasorm Posted February 4, 2014 Author Share Posted February 4, 2014 Honestly, i've searched everywhere and haven't found a single client side edit, that makes everything stay the same, but the screen size. its ridiculous. I think someone around here would be able to come up with something like that. Right? Any tutorials or anything?well what i was trying to say was make everything proportional. but larger. like f11 in minecraft or something like that. Also. i apologize for the attitude, i was meaning to come across as facetious. Link to comment Share on other sites More sharing options...
Joyce Posted February 4, 2014 Share Posted February 4, 2014 Honestly, with such an attitude I doubt anyone's willing to help much. Right? No help.Anyway, D3D8 is a bit tricky in regards to such things. It's easier to simply stretch the viewport and calculate the new window from there than getting D3D8's proper fullscreen mode to work. The D3D8 library in VB6 isn't exactly.. amazingly stable. I have no idea what you're trying to say with "Make everything stay the same but the screen size" though? A proper change of resolution will change everything around it as well. Link to comment Share on other sites More sharing options...
GeminiXcasorm Posted February 5, 2014 Author Share Posted February 5, 2014 well what i was trying to say was make everything proportional. but larger. like f11 in minecraft or something like that. Also. i apologize for the attitude, i was meaning to come across as facetious. . Link to comment Share on other sites More sharing options...
Slasheree Posted February 5, 2014 Share Posted February 5, 2014 I managed to implement d3d8 'proper' fullscreen mode in this engine: (at 2:02)http://www.youtube.com/watch?v=ihX3ZTMWd2A&feature=player_detailpage#t=121Is this what you're reffering to ? Link to comment Share on other sites More sharing options...
rairai5650 Posted February 5, 2014 Share Posted February 5, 2014 Awesome engine cool features lolol Link to comment Share on other sites More sharing options...
GeminiXcasorm Posted July 1, 2014 Author Share Posted July 1, 2014 > ,…,<>" data-cid="917995" data-time="1391587423">> > I managed to implement d3d8 'proper' fullscreen mode in this engine: (at 2:02)> > http://www.youtube.com/watch?v=ihX3ZTMWd2A&feature=player_detailpage#t=121> > Is this what you're reffering to ?Bump ^_^Yes Slasher, thats what i was referring to. Link to comment Share on other sites More sharing options...
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