CDQ Posted February 13, 2014 Author Share Posted February 13, 2014 Hello it's Hitmonlee, and I was wondering about what switches and variables areMy personal idea would be to maybe try and "create a new switch" for example, let's say a dungeon drops you off at a "boss room" and there are stairs to get out, but for it show you need to have killed said bossWould I maybe just type "PlayerKilledRedBat" as a switch for the stairs to appear, or how does that workAlso, I can't ask much of anything about variables, because I have absolutely no clue of what those are, I'd like someone to kind of teach or show me what they are, how to use them, and what they are supposed to do, especially variablesThanks a lot ;) Link to comment Share on other sites More sharing options...
Richy420Rich Posted February 13, 2014 Share Posted February 13, 2014 Assuming you're asking about the event system; Agora made a very sweet tutorial on the basics of the event system, and I think he covered variables and switches, that can be found here: [http://www.eclipseorigins.com/community/index.php?/topic/128298-eclipse-event-system-tutorial/](http://www.eclipseorigins.com/community/index.php?/topic/128298-eclipse-event-system-tutorial/) Link to comment Share on other sites More sharing options...
coziboy Posted February 15, 2014 Share Posted February 15, 2014 alternate you can use quest system feat event systemmake quest to kill that bossthen in the stairs, make a conditional branch to check if the quest is completed, if it not completed, that player can go through that stair ;) Link to comment Share on other sites More sharing options...
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